A bit mixed because I haven't even finished a single project on MV.
I tweeted about it but I hope they allow plugins or allow you to do an RPG system similar to Paladin's Quest. If they manage to go the extra mile and make it 3D? Could be interesting to see a plugin for Legend of Legaia-style...
I think you should go for it. I personally love Fire Emblem/Shining Force's gameplay.
I have seen another game use this kind of gameplay for a scifi setting, so feel free to ask them how it works too...
So I played this game too! Going to copy my pros and cons again:
- Like the use of DLC Assets. Gave me more opportunities to give them more personality!
- Your one lady antagonist
- Mapping was hard to navigate. Maybe lighten up your sprites?
- Spellcheck (My biggest pet peeve in...
Sort of? I am glad there is a Plug-in to let NPCs teach actors how to do stuff so it'll be easier for someone that doesn't really program how to code but this kind of thing doesn't exactly require the Player to have to pay the NPC in question anything. It is more like how NPCs teach the cast in...
functionality(This is function demo not game demo)
1 The door of ABS map can open upon clearing all the monsters
2 Secret room/road arrow/lighting/whatever others can be shown upon clearing too
3 Boss HP bar and loot effect, loot jump and item name color as well as the pick-up animation effect
4 Back to town and "victory aftermath" screen for ABS maps/rooms
Playing one of the two RM2k3 games I was best known for back in the day, one I made in the Spring semester of my Freshmen year in college like 15 years ago, feeling all kinds of ways about it. I have not played this game in WELL over 10 years. I feel a million years old RN.