Recent content by DangerusMuyokoProjects

  1. DangerusMuyokoProjects

    A New RPG Maker draws near! Command?

    A bit mixed because I haven't even finished a single project on MV. I tweeted about it but I hope they allow plugins or allow you to do an RPG system similar to Paladin's Quest. If they manage to go the extra mile and make it 3D? Could be interesting to see a plugin for Legend of Legaia-style...
  2. DangerusMuyokoProjects

    Inertia Chronicle (Trailer available!)

    I kind of want to download it as well. I personally want to see how Sarah is handled.
  3. DangerusMuyokoProjects

    RMMV Mytho Mash Digital CCG Adventure

    Okay, color me surprised, I had no idea you can do these things on RPGMaker?
  4. DangerusMuyokoProjects

    RMMV Mytho Mash Digital CCG Adventure

    I think you should go for it. I personally love Fire Emblem/Shining Force's gameplay. I have seen another game use this kind of gameplay for a scifi setting, so feel free to ask them how it works too...
  5. DangerusMuyokoProjects

    RMMV [RSE] Shadow Sphere Remake

    Oooh! That is going to be fun. Please keep Rebis because she is amazing.
  6. DangerusMuyokoProjects

    RMMV [RSE] Shadow Sphere Remake

    So I played this game too! Going to copy my pros and cons again: Pros: - Like the use of DLC Assets. Gave me more opportunities to give them more personality! - Your one lady antagonist Cons: - Mapping was hard to navigate. Maybe lighten up your sprites? - Spellcheck (My biggest pet peeve in...
  7. DangerusMuyokoProjects

    Having A Character Skill Learn Choices Actually Function?

    afaik? Makes sense. I'll see if that works better. EDIT: Thanks again @Engr. Adiktuzmiko and @Milennin for helping me. Now I need to wait for the admin to lock this thread.
  8. DangerusMuyokoProjects

    Having A Character Skill Learn Choices Actually Function?

    That makes a lot more sense. I'll see if that helps.
  9. DangerusMuyokoProjects

    Having A Character Skill Learn Choices Actually Function?

    Whoops! Well regardless, I liked that you helped elaborate on what he meant. Thanks again!
  10. DangerusMuyokoProjects

    Having A Character Skill Learn Choices Actually Function?

    This is slightly more helpful. Thanks a lot!
  11. DangerusMuyokoProjects

    Having A Character Skill Learn Choices Actually Function?

    Sort of? I am glad there is a Plug-in to let NPCs teach actors how to do stuff so it'll be easier for someone that doesn't really program how to code but this kind of thing doesn't exactly require the Player to have to pay the NPC in question anything. It is more like how NPCs teach the cast in...
  12. DangerusMuyokoProjects

    Having A Character Skill Learn Choices Actually Function?

    Sure thing: I hope this is useful. I may have coded it wrong.
  13. DangerusMuyokoProjects

    Having A Character Skill Learn Choices Actually Function?

    I'll see if it works in the system. I placed the Skills in question in the 'Battle Screen' so I may know what is going on once I see them in action.

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This scene was suppose to be a test... but now, it's going in the game as official side/optional content. :kaosalute:


functionality(This is function demo not game demo)
1 The door of ABS map can open upon clearing all the monsters
2 Secret room/road arrow/lighting/whatever others can be shown upon clearing too
3 Boss HP bar and loot effect, loot jump and item name color as well as the pick-up animation effect
4 Back to town and "victory aftermath" screen for ABS maps/rooms
Playing one of the two RM2k3 games I was best known for back in the day, one I made in the Spring semester of my Freshmen year in college like 15 years ago, feeling all kinds of ways about it. I have not played this game in WELL over 10 years. I feel a million years old RN.
One of these days, I need to find/figure out how to replicate the Brave/Default system. Heheh...
Are ReSTAFFs a thing anymore? Just curious, not sure if this is thread-worthy, so just musing here

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