1. Be able to set up as many frames as we want for animations. Or at least be able to choose between: 3 | 6 | 12 frames.
2. Multilayers, like RMXP, but with 4 layers. Same tileset settings as in RMXP. Be able to have infinite heigh tilesets like in RMXP.
3. Isometric view
So I'm resuming work on the Shadowstar Trilogy. I've decided that it will take place between the end of G4 and the start of G5, and two of the Lost Rulers will be Twilight Sparkle and Sunset Shimmer (who is the moon princess in my AU).
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.