As I am very soon going to let my friends play the demo of my game, I am fixing those annoying color lines that appears on top of the characters head durng battles
A part of me wants to return back to the beginning and first two chapters and remake them with parallax map. But I have decided not to. Every chapter is just another step in the journey. No need to walk back unless I have to revise dialouge.
Made a surprising amount of progress in these past two days. Really helps when parallax mapping breaks limitation and allowing me to be creative and make maps that match my vision.
The more I continue with game development and story writing, the more I understand why developers redesign characters. Rarely do the first design fit into the final draft.
For the next chapter, I am trying to figure out how paralax mapping works. I already know how to import and create my own assets, but my mapping can be better
Three months to write and create another chapter. While I generally kept to my outline, it still took longer than expected. Game development is unpredictable
My gameplay is starting to feel fun now. Quest rewards actually feels like it has weight now because it really positively strengthen the characters. Which in turn creates a motivation to complete quests.
Today was a good day in the gameplay department of my game. Was struggling for a while in how to do the gameplay in my game, now I know how to approach it!
Finally getting close to the finishing line with another chapter. The chapter began with me following the outline that I have planned. But adding depth to the outline and figuring out how to get there was and still is really fun.
Currently working on the second protagonist's story and her companion, making good progress. But I am looking forward to return to my other protagonist and continue his story and have him joined by a new companion.
I really need a better indicator of where you can jump up and down though I feel... otherwise I like how this turned out for the first part of the first dungeon of the game.
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