DawnStar
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  • Making progress relearning MZ's core plugins and Javascript's current standard and best practices. I feel like I can start writing plugins any moment now. Nothing too grand yet, but progress is progress.
    Recently played OneShot and it's reminded me how a game doesn't need to be very long or have a big complex story or gameplay to be good and interesting. It's a RPG Maker game that does unconventional things I would never dare trying to do but it's a cool one nevertheless.
    Finally defeated the Phantom story boss in Bravely Default II. Seriously it's been a while since I had such a hard time in an RPG that I had to develop a whole new strategy to survive. This is giving me some wicked ideas I can maybe tweak for my game though :hwink:
    No matter how many times I listen to him, I know this is Joker speaking, but my brain can only hear Dagda.
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I made a menu option that pulls a (accurate) version of the world map from my game instead of having a "traditional" world map. How did I do?
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Town Design is the best part of an RPG. Well, that and dungeon design
I think that this forum's member posts should include their Phone Number and Social Insurance Number.
My PC just broke with everything I've been working on, on it. I can't afford to replace it. Life is just wonderful....
More musics! Praise be to the winter towns!

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