Tried the delay in battle engine core. Isn't working. When I use lets say a healing potion. The healing # is always in the back under the actor's window. Same for when they take damage, and everything else.
Looking into that plugin as we speak.
also, when I move the animations lower more over the protraits, the popup text/numbers are always in the very back. Anyway to move them move to the front/over the protraits?
Found the issue, I am using:
Nio Simple Max Actor
to increase party size from 4 to 5. Without it, it's working fine. with it, it's not showing the animations over the protraits. I am gathering...
I am using a front battle system, the new battle status window, when I turn on the animations to effect my party they aren't showing up near the windows. When I turn this off, they dont' show up at all. They are appearing near actors like it's a sideview battle system, instead of the windows...
> Is there any way to have the skill/item list window have only 1 column list instead of 2?
> Anyone else having issues where status effects on actors not showing up in combat? Not sure if a bug.
> An Option to hide the command window, when selecting a target.
Thanks Yanfly, but it's still not doing what I need it to do.
there 5 states, each one increases Pharmacology. when you learn the next "rank" of the skill, the states are stacking, and not "turning off/removing" the previous state. End result is 249% Pharmacology, instead of the 150% that I am...