Alright, so this was short n sweet!
I'm just going to break this review up by character.
This kinda felt... too short. It didn't feel like much happened. I appreciated getting to pick my own weapon, armour, and magic, but I started to get tired of people running up and giving Harold...
I've played that game a lot and I don't remember any of the human characters ever looking like they changed sex when they changed classes. For me, the characters did look genderless and I never noticed anything out of the ordinary.
I always viewed every one of the "races" of FFTA2 as having...
For this complaint in particular - don't be afraid to make maps a little smaller! Sometimes when I'm playing games I feel like there's a lot of extra space on maps where there doesn't need to be. But also, at the same time, remember that not every corner of a map needs to be filled with...
Personally, I enjoy side view more because I kinda like to see more of the action. But as people have said above, it can be really graphics-heavy and a bit overwhelming at times, so I prefer side view with more sparing animation.
Alright! I had a blast playing this and I'm super excited to review it for you.
I have the memory of a goldfish, so when I started playing this, I didn't remember what you'd said about this being part of a larger project: but when I started playing it, I could tell immediately. I could...
Alright! I just played this, but I've gotten stuck on floor 3 as I've been transported into the middle of a wall and can't move. I'm guessing this wasn't intentional?
Anyway, here are my thoughts:
STORY AND CHARACTERS
So it's a simple story, but what I was missing from this was character...
I totally second this! It's probably cliché at this point, but I just love how easy RPG Maker is to use. Coding totally confuses me and I love the way that RPG Maker is laid out so that you can pretty much always see what you're doing.
I've been working on something on and off for a few years now, and I've been reluctant to share any details on the project before I had anything playable because I did not want to generate hype only for the project to go back on hiatus. That being said I believe what I'm working on is very unique and pushes the boundaries of what RPG Maker projects can be. Bold claims, I know but just wait.