Deep Thought
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  • Just got Pokemon Essentials for XP. What could possibly go wrong?
    Giving Spore: Galactic Adventures a try. Maybe making missions will help with my RPG writing and design skills. Granted, they're two completely different genres, but any source of inspiration/guidance is helpful.
    I may be a bit of a masochist, but I love games/parts of games that try to kill you every single moment you play, akin to Tomb of Horrors. Have there been any notable RPG Maker games (Easy mode: CRPGs) with that constant feeling of impending doom?
    Is it wrong to develop game development rules when you've never finished developing a game before?
    Matseb2611
    Matseb2611
    I don't think it's wrong. It's nice to have rules of thumb that you can apply in your work, and of course as you develop more, you should expect those rules to change and evolve.
    Lunarea
    Lunarea
    I think I would word it as "things I've learned" rather than "rules", though. You can learn at any point in game development - whether you've completed a game or not. But rules (to me at least) are things that are proven to be true over the completion of many games.


    Just my 2 cents. :)
    Scythuz
    Scythuz
    IMO I would go for the word principles rather than rules. Principles change overtime whereas rules are much more static things.
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Lee Sang wrote on Bandito's profile.
Hi, I've just tried your plugin "Game is Active" and when I tested it on Android, it gave me an error, something about "Cannot read property 'underfined' of underfined.
With my project, I want the player to have access to all the tools they need to get from New Game to Credits as soon as possible; I want the player's progress to only be impeded by the player not knowing how to use the tools the game provides.
Just a little close up shot...
w2xZocX.jpg
finally drew the last member of "team outcast" for my game. since my game has a lot fighting game elements in it, there's bosses in teams of three like King of Fighters.
What do you guys think about Survival mechanics in games (Hunger, thirst, etc.)?
Do you find them to be an enjoyable obstacle or a bit of a nuisance?

Asking for a friend... :stickytongue:

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