Recent content by definite_lee

  1. definite_lee

    RMMV Naima's Melody - A Zeldalike Action Adventure Game (DEMO!)

    Just wanted to give an important update regarding Naima's Melody and JUMP Game Studio's future. After not finding success with the Kickstarter for Naima's Melody, and with feedback from major publishers, it was decided that Naima's Melody wouldn't be a good title to pursue at the time. The game...
  2. definite_lee

    RMVXA Dragonball Z Fan game

    Oh no, don't worry, it's just that I'm using a Mac so I can't run the game.
  3. definite_lee

    RMVXA Dragonball Z Fan game

    I wasn't able to play the demo because I can't run RMVXA games, but I like the look of the game from the screen shot. I would say that as a long time Dragon Ball fan, I'm pretty burnt out on games following the main story. I think the Dragon World is so rich and full of potential, I have some...
  4. definite_lee

    Advanced Light & Night effects

    Yes! We use a day/night system in our game and it's handled by two plugins: OcRam Lights and OcRam Time System. Those two plugins will take care of most of your goals. As far as shadows, you may need to come up with a creative solution for that. I decided to forsake the realism/immersion...
  5. definite_lee

    PIXI filters for Parallax image

    I'm hoping for a plugin that can take the parallax image set on a map and apply a specified PIXI filter to it. If there's a way to do this without a plugin, I'm definitely open for advice as well!
  6. definite_lee

    RMMV Naima's Melody - A Zeldalike Action Adventure Game (DEMO!)

    Hello! I serve as the Game Director, so I focus on the story, characters, maps, and general direction of the game. Baz mostly does the complex event systems and typically when I have ideas I discuss it with him to get his feedback and input. He's also good at bug-fixing and providing eventing...
  7. definite_lee

    Looks incredible, but you should really consider removing that effect that constantly moves over...

    Looks incredible, but you should really consider removing that effect that constantly moves over the screen like that. It's very disorienting, especially when it speeds up. Otherwise, the game is great.
  8. definite_lee

    RMMV Naima's Melody - A Zeldalike Action Adventure Game (DEMO!)

    Thanks for the words of encouragement! I'll have a proper update post here very soon :)
  9. definite_lee

    Yep, I've had pretty good results with Woovit.

    Yep, I've had pretty good results with Woovit.
  10. definite_lee

    Dvor-ak Pixel Arts

    Dude holy crap! JoJo is my favorite anime! I hope you will share these on reddit as well
  11. definite_lee

    My favorite anime :D!!!

    My favorite anime :D!!!
  12. definite_lee

    Failed to load img/doodads (PLEASE, HELP!!!)

    Try clearing the doodad from the map, saving, and then placing it again.
  13. definite_lee

    RMMV Naima's Melody - A Zeldalike Action Adventure Game (DEMO!)

    And you can watch the full video on youtube as well:
  14. definite_lee

    Sound Pitch/Filter Plugin

    Basically what I'm looking for is a plugin that can pitch down/up or low-pass filter any sound effects/bgm that play, while the plugin command is on.
  15. definite_lee

    What exactly are "Doodads"?

    Doodads are great! They're a total game changer in my opinion. You can even have animated doodads. We use them to have animated grass and flowers in our game. And they're more lightweight than event images. I recommend learning it!

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yo i made a post but it hasnt really gotten any answers so uhhhh
Finished switching to a new PC. Now I could potentially start working at projects or plugins again if I feel the motivation to do so.
If you don't read the news, you are uninformed. If you read the news, you are misinformed.
Custom slip rates and custom ailment durations for enemies really opens up the floodgates for status effect use. I can have Poison and Time Stop affect bosses without it breaking their balance! Finally, a healthy middle ground.

(Especially after I cooked up a thing that prevents you from re-applying deadly states more than once in specific occassions.)
Voice.gif
The Voice... They usually show up to talk to you about leaving your mark on the world, which is one of the major themes of my game... How will you be remembered by society.

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