I want to make a game very similar to text-based adventure game "Lifeline"(Link on viki https://en.wikipedia.org/wiki/Lifeline_(mobile_game) link on gameplay )
in RPG MAKER MV.
Can someone please give me a good starting point / roadmap for this?
Of course I can easily make map as a background...
I would like to thank the community of this site for all help that you are giving us, ordinary users.
Now MV Maker work in my Steam account and I am very happy to use this new version.
And I'm sad to see how many people are always focused negative on the smallest bugs and defects in so new...
Not sure is it right place to ask, but: can anyone suggest me a web hosting for future MV games?
Now for only small traffic - 10-20 visitors per day.
And one more: does it possible to make/order a plugin to place save games in cloud?
I am talking about resolutions like 1024*768 or 1280*1024. It's very "old" resolutions.
I just can not understand why the capabilitiys provided by Yanfly's Engine (@NameofYourGod bless him!) not go as part of RPGmaker engine itself by default.
It like situation with SideView battle system in...
After watching today's video about plugins I have a question:
why "resolution change" functionality not a part of RPGMaker MV itself?
Don't get me wrong - I am extremely grateful to Yanfly for his Yanfly Engine Plugin, but why this functionality realized outside RPGMaker official developer? I...
Preorder RPG Maker MV today on Steam and very, Very, VERY happy!
Build in sideview battle system + HTML5 export is awesome features.
btw: from my point of view the current price is very low for this maker. It cost (same as VXAce)...
You can look on my photos here https://500px.com/dmitrenko
In fact I start make digital photos since 2001, via 2 Megapixel(!) camera.
Now it's hobby + additional source of income. I do commercial photos from time to time.
I try to search for answer, but didn't found any info (may be because IDE as word is too short for site search)
Does anyone use any IDE (like RubyMine from JetBrains for example) to test their scripts or before place it to RPGMaker projects? Or software like this doesn't suitable for RPGmaker...
I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.
So I just got back from SeaWorld and I'm back to working on my game. I'm stuck on Shadowstar, mainly due to needing two more princesses... I have all the canon and toy princesses, plus Sunset Shimmer just for kicks. I decided not to include Cadence since this isn't in that era. But... I'm going to have to design two OCs now.
I'm looking at/working through a simple game tutorial. Town, dungeon, boss; town, dungeon, boss; etc. (Thanks, Yanfly!) I'm itching to make something complex but experience (and past disappointment!) tell me to go slow and learn.