DMJohn0X's latest activity

  • DMJohn0X
    English is the International Language. Much of the world either speaks english as a first language or learns English as a secondary...
  • DMJohn0X
    DMJohn0X replied to the thread Obfuscating Code.
    Its definitely shady to have anyone profiting by selling mods or games on the side to have official moderation positions here. I...
  • DMJohn0X
    DMJohn0X reacted to LTN Games's post in the thread Obfuscating Code with Like Like.
    For a team not endorsed by Degica they sure get a lot of announcement threads by this forum. So, maybe not officially endorsed but let's...
  • DMJohn0X
    DMJohn0X replied to the thread Maliki's Dual Weild MZ ver 1.0.
    But that double hit would calculate both weapons in the damage though, right? Same as it does currently in the default engine? It would...
  • DMJohn0X
    DMJohn0X replied to the thread Maliki's Dual Weild MZ ver 1.0.
    Does this also change it so you attack twice when dual wielding? Once with the main hand, and again with the off-hand? Because currently...

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Thank you all angels so much! I've received fanarts, fanfics, song cover, and Ko-fis and such wonderful messages already! T uT Look at this message I'm crying (Ko-fi was being mean saying it was anonymous but she was like nooo it's me and showed me).
Working on using DreamX's prefix suffix plugin to create unidentified weapons, armor and sellable loot. The weapons and armor will always draw from the highest tier you have the ability to create, keeping them relevant throughout most of the game. The loot is going to be the fun part! Let's just say I doubt I'll have any unused item entries
... I updated an enemy I drew last year.
My dynamic weather system grows... now with cloud cover influenced by wind speed! (4x playback) (Not final cloud image/map)
Wrote a plugin today that allows you to assign BGM, Battlebacks, and even Battle Entry SE's on a per-troop basis. Introducing a random encounter with a high-pitched Chicken Squeal is worth it all by itself.

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