Dororo's latest activity

  • Dororo
    Dororo reacted to ImaginaryVillain's status with Like Like.
    It took a lot of work, but the insane speed increase was worth it. Notice anything missing from this MV plugin list? :LZSwink:
  • Dororo
    Dororo reacted to LittlePIGGY's status with Like Like.
    In tomorrow's video we will add to MZ: - new tiles - new hair colors for generator - mouth of a female character from MV
  • Dororo
    Dororo replied to the thread Balance Numbers.
    You're probably doing wrong in the compute of monsters HP. Creating monsters with an uncanny HP value forced you into creating uncanny...
  • Dororo
    Dororo reacted to Pandappuccino's post in the thread Your favourite ways to foreshadow? with Like Like.
    I love little details that seem innocuous at first but then when you go through the media again, it's glaringly obvious that they were...
  • Dororo
    Dororo commented on Rugman's profile post.
    I've spotted "BAG", "WAX" and "ODD". An odd bag of wax. That's the secret message.
  • Dororo
    I think I may end up working on the Pre-Alpha openly, asking for feedback in the process. Once I start I'll post a link to it in the...
  • Dororo
    Dororo replied to the thread MZ Multiplayer.
    It would be easy or hard due your tech knowledge. You already own the thing, anyway...
  • Dororo
    Dororo replied to the thread One-action combat concept.
    Thank you @ScorchedGround , you surely pointed out something important. The single action should deal more impact, representing de facto...
  • Dororo
    Dororo reacted to ScorchedGround's post in the thread One-action combat concept with Like Like.
    Just make sure to balance this system so that battles don't get drawn out too much and stay exciting. If you were to apply this concept...
  • Dororo
    Dororo replied to the thread Game & Map Screenshots 11.
    @Kes : that's another good and practical idea, but it doesn't partain to me (I'll simply release the tileset - upscaling is an end user...
  • Dororo
    Dororo reacted to palatkorn's comment on palatkorn's profile post with Like Like.
    I should separate it into card games type, there is only one game left, probably something else I am trying to build a casino as a game...
  • Dororo
    Dororo reacted to KakonComp's comment on Dororo's profile post with Like Like.
    a Club to the head, head becomes too numb to pain due to adrenaline in battle, but after battle causes the death state.
  • Dororo
    Dororo reacted to taarna23's comment on Dororo's profile post with Like Like.
    Just watch out for the "migraine" status. Also does diminishing damage over time, inflicts weakness to light, and may cause effects...
  • Dororo
    Dororo commented on palatkorn's profile post.
    Memory game, Roulette, three cards game, guess the number, bet on a race, poker.
  • Dororo
    Dororo reacted to palatkorn's status with Like Like.
    My fun is Variety of equipment to wear and spells, including team formation. And finding items I am mostly stuck with skill design.

Latest Threads

Latest Profile Posts

Don't forget, aspiring writers: Personality isn't what your characters do, it is WHY they do it.
Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
The biggest debate we need to complete on which is better, Waffles or Pancakes?
rux
How is it going? :D
Day 9 of giveaways! 8 prizes today :D

Forum statistics

Threads
106,048
Messages
1,018,545
Members
137,834
Latest member
EverNoir
Top