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  • Just declined the renewal of the contract of the job(because I foresee that the situation will probably go from very nice to really tough soon) and ended the current one several days ago, all after working there for 2 years, and I hope that it means I'll have enough time and motivation to work on RMMZ again :)
    Arctica
    Arctica
    I'm in a similar boat, except if I quit it means I have to leave the country, so I'm kind of stuck with it.
    Jragyn
    Jragyn
    ahh, rip. That is unfortunate. Perhaps it is time to look into consulting rather than contracting! (though most folks use the two terms almost interchangeably these days...)
    After waiting for several months to observe the results of vaccines, I finally decided to go for Comirnaty, because now my job needs me to either be vaccinated or take a regular testing every 2 weeks(240 HKD per test), and it seems to me that Comirnaty is safe enough in my case :)
    • Wow
    Reactions: BK-tdm
    HexMozart88
    HexMozart88
    I don't think I've heard of that one. We've only got Pfizer and Moderna here.
    Drakkonis
    Drakkonis
    @HexMozart88 As far as I can tell from a quick search, Comirnaty IS the Pfizer one. Listed as made by BioNTech, but their vaccine was made in partnership with Pfizer, so I'm pretty sure it's the same. Comirnaty seems to be a product name.
    Shaz
    Shaz
    My hubby decided to get the jab this week, and all that was available to us over-50's is the Astrazeneca, which has the clotting issues. I've been holding off. Today he saw it's been announced that Astrazeneca is now only for over-60s. Guess I get Pfizer! Who says procrastination is bad?!
    Just read some of my game codes written by myself 4 years ago, and now I don't understand them at all lol
    Just made 3 easy, simple and small MZ plugins today(12 hours straight), and I never thought I could ever do this.
    Now I feel myself being very productive, even though I know I'm just utterly flattering myself lol
    Very few games can make me cry, and this is one of them:
    The Stranger
    @Hyouryuu-Na Beyond Two Souls and Heavy Rain. Heavy Rain is better than Beyond, in my opinion. There's also Fahrenheit\Indigo Prophecy, which is the first interactive movie game made by Quantic Dream.
    Hyouryuu-Na
    Hyouryuu-Na
    I think Pewdiepie played the first two :0 Those were his older series and he was pretty cringe back then so I didn't check them out XD I should give them a watch. Thanks for the suggestions. And sorry for derailing the discussion TT Just noticed now.
    DoubleX
    Even though the only moment I slightly cried is when I realize Alice is an Android, this touching moment's already enough for me :)
    Just found this:
    I wonder if any programmer will be interested to that :)
    I just have an idea on combining DDR played with keyboard, and typing speed exercise.
    Basically, you need to type a document in English, but each character's typed with the timing in sync with the music used.
    Maybe with the aid of fast paced music, one's typing speed can reach unprecedented levels :)
    I'm gonna make a proof of concept when I've tons of free time :D
    • Wow
    Reactions: KakonComp
    Dororo
    Dororo
    It's practically "Idol master: alphabetize them!" edition.
    It seems to me that I'm too lazy to make new MZ plugins with my full time job, so I'm porting my easy, simple and small MV plugins instead.
    I hope I can port 1-2 such plugins per day, but this will be hard for me :)
    Before the full time job, I can make 1 MZ plugin per day, even though it's still hard; With the full time job, making 1 such plugin per week becomes just as hard lol
    RK DracoRoy
    RK DracoRoy
    How is the job over there? What's done over there?
    DoubleX
    Well, so far so good, it's a job that has to strictly follow its SOP(standard operating procedures), and the worst case of violating SOP can be as bad as going to jail(extremely rare though) :)
    It's just that, when I go home, I usually feel so tired that, I just want to play, play and play, but not working on MZ plugins, maybe because I'm still just too lazy ;)
    Just watching an hour of some LP of CoD MW(2019), and I'm already liking that game, sadly my PC won't be able to play it :)
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    The Stranger
    The remastered version? Yeah, the singleplayer campaign is quite good. I really liked the nuke scene.
    cthulhusquid
    cthulhusquid
    They probably mean the new MW. I haven't played it since march or so since I've basically lost interest in multiplayer fps games unless it's over LAN.
    As I've written several easy, simple and small RMMZ plugins, I feel that I'm familiar with RMMZ plugin development. With the fact that I'm going to report duty for my full time job from tomorrow, I think I've to go back to finish my RMMV plugins, and I'd expect that to last several weeks or even months :)
    Just given a positive rating on Steam, even though my feeling on MZ's somehow mixed, and my positive just slightly wins over my negative(but I still believes that MZ will get better and better over time) :)
    Kupotepo
    Kupotepo
    I believe in the community. MZ needs the community. I am happy that there are volunteers to be the marketer for KADOKAWA. However, I am more of the community marketer to promote evolving of MZ lol.:) The people here are nice.
    Sigony
    Sigony
    It’s hard to make a powerful, diverse tool that’s also simple. Inevitably people want to add their own unique touch, and for the non-coder, non-artist, or non-musician, that requires a community.

    It’s not bad either, there is a certain level of benefit that the major players in resource provision can receive. Just look at the creator of Time Fantasy’s patronage.
    DoubleX
    My negative part of RMMZ is that, while the codebase already has drastic improvements over RMMV, it should've been even more drastic, primarily to make more plugins to be developed more effectively and efficiently by more plugin developers, but I still believe that there will be a RMMZ corescript github to let plugin developers make issues and pull requests to further improve the codebase :)
    • Like
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    Tried to use ES6 Map to store some battler properties, and while it's nice by accepting anything as key(and MDN claims that ES6 Map's faster as well), those properties are all gone upon load, due to Map not being serializable upon save. Now I just feel dumb on one hand, and hope that I'll be the only stupid noob making this beginner mistake on the other :)
    LTN Games
    LTN Games
    You can serialize it prior to save and deserialize it after save, although I've never tried it.
    Array.from(myMap.entries()) will create the array which can be saved and then upon load you simply create a new map from the parsed JSON data const myMap = new Map(JSON.parse(mySavedMap))
    DoubleX
    I've also thought of something like that, but in my use case, it seems to be not worth it(the key is a skill/item datum and the value is a number), and I ended up stringifying the skill/item as the key of an ordinary map.
    The problem is that, when the key of the map is an array/object, the serialized then deserialized array/object will have different references(pointer) even when their values are exactly the same.
    DoubleX
    While this shouldn't matter most of the time, there might be times where it does matter, and I just don't feel the need to face this risk just to use the more convenient map, and I'd rather stringify the item as the key of an ordinary object, when that object would be the key of the ES6 Map :)
    Just accepted a full time job offer after being jobless for so long :)
    But it'd also mean I won't have much time to work with MV or MZ :(
    Just checked the reactions to MZ on Steam and it seems to me that it's mixed in both reviews(right now 98 reviews with 63% being positive) and discussions.
    On the other hand, MV got about 80% positive reviews upon launch(108 positive and 27 negative), and now MV is rated as very positive(91% positive with 3515 reviews), so it seems to me that it'd be hard for MZ to be ever rated as overwhelming positive :(
    ImaginaryVillain
    ImaginaryVillain
    I of course in no way shape or form was moonlighting these programs... I just magically happen to know their requirements... Or that both happen to do 3D.. Or that Godot managed to make an entire scene from scratch with pixel movement, 2.5 models and simple combat in 3 hours (with no prior knowledge)... Just happen to... Yes, that's the ticket. :LZSexcite:
    Sword_of_Dusk
    Sword_of_Dusk
    MZ runs well on my laptop while I'm creating. Combat has some slowdown during animations though. Can't be super miffed though, given I'm too broke to upgrade right now.
    The Stranger
    @RK DracoRoy You can replace everything in the MZ generator with your MV stuff if you really want to. You can use the MV style animated battlers and faces if the MZ versions aren't your cup of tea. :)
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When you're watching a stream with four adult, apparently native English speakers. One has never heard the word "wheedle" and the other three can't readily define it for him. :rolleyes:
Anyone want to do a skill trade with me?
Teach me illustration/drawing/pixel art then I'll teach Javascript/Plugin Development to you :hhappy:
I found drawing is very hard lol.
September is shaping up to be one of the least and most anxiety-inducing months of my life so far. Crazy how much can happen within a single month :rtear:
I've started proper work on Snapdrake. Got the hang of tiling and im feeling alright about these
Sally 1D[face].png
All 8 portraits done, and 8 faces to go with. Put the blonde here to please a couple of members XD

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