You don't need to split them, thats for custom weapons, like if you have just one cool weapon... Go to your project-img-system and place whole sheet there. Then rename it to WeaponsX (X is next in line, so if you have Weapons1 and Weapons2 in there, it will be Weapons3 and so on. NOw just use...
They work just fine, thank you! :rhappy:
Isn't important, but you have quite noise there (hard to see dots), if you color image without anti-alias, it looks like this:
But great job, would be happy for more ;)
Hoi, I understand it, that you can Edit as much as you want - for commercial or not -, but you can't share Edits alone without Avery's permision. I hope I'm right, because these are super beautiful and I need them little edited for tall sprites :kaoswt:
Hi, thanks for update! Awesome work. Moving rectangles can become reality now! :LZSevil:
Suggestion... Well, what about 'same priority as player' + 'action triggered'? i have no idea how it works, but it should be very useful, too. Like I want my hero to have some comment about his big house...
finally got this scripted right lol... I was running into a few issues like getting the event to play when all enemies were ko'd, actors going in and out of their victory poses, etc... still need to tweak a bit tho.
Every day I'm getting rough-outs of another sprite sheet or two. Getting real close to just needing to make new original stuff and editing my tables and chairs to look correct for the taller sprites is among the top of the revisions list.