Currently working on the Combat stealth system in Combat: Toybox.
but a Formula stands in My way. I will solve this one way or the other.
there is too much dependent on this mechanic, namely the over all strategy of a particular Faction.
My Projects are in shambles, My coding knowledge has faded to Beginner levels, My physical notes are scattered and My Project Folders are buried within a terabyte external hard drive that has but 24 gigabytes of space remaining with everything in different sections of a Data Maze I have irresponsibly created.
As of 5:58pm today, I am postponing development of My projects until further notice, Money has dried up, script conflicts and various other difficulties mean my attempts at Indie dev career is taking back seat I know I promised games and I apologize, this is only a delay but I don't know for certain how long.
Took a six week summer break from making my game, hoping some inspiration would magically strike me and I'd easily finish the last minigame and find the remaining music, but no such luck Guess I'll soon have to just sit down again and grind the project to the finish line. Well, at least I played a couple of good games. The Messenger was fun (when it didn't cause you rage) and currently playing World End Syndrome.
Each area of my game acts sort of like a level of sorts. These 3 are the bosses of the first area. Called Team Outcast, there's Riley, Mary Mars McQueen (Triple M), and Enig. A trio of wanna be super heroes.