Recent content by DragonX611

  1. DragonX611

    Destiny Warriors: The Way of the Ninja

    Yes, this game was inspired by Naruto, he even said it in the first post! But it is not a direct rip-off, it may take a couple of the same ideas, but it isn't easy modifying the code of the ninja based off of Naruto and other Anime, about the plot, it was in its own way a bit similar to the...
  2. DragonX611

    Destiny Warriors: The Way of the Ninja

    My only problem is the fact that the game is over 400 MB, i doubt that is able to be fixed, but yea, downloading it could be a hassle
  3. DragonX611

    It Moves

    Yea, i know how to do them, i just love the timing of when you use it, i got the spooks, and i'm usually, as people say, "Jaded" from horror or scary games, and this is just a 2d rpg maker game, good job on this though
  4. DragonX611

    Destiny Warriors: The Way of the Ninja

    Yea, btw how do you get the yanfly ace core working? I keep getting errors if i try to add the onscreen battlers, it works fine without onscreen battlers though
  5. DragonX611

    It Moves

    This game is amazing! Im so fascinated on how you did some of these things...
  6. DragonX611

    Destiny Warriors: The Way of the Ninja

    I'm pretty good with RPGMaker VX Ace myself, and if you would like, we can partner up on book 2? I recently beat book 1 a second time and i had quite a few ideas that could be put into a second book! I could also test your game for Grammar mishaps, but i look forward to your decision! I love...
  7. DragonX611

    Destiny Warriors: The Way of the Ninja

    Loving the game, kind of sad how it ends, but its still good, by the way, the "X-Defensive Chye Gem" Is supposed to give 30 Defense but it only gives 5 defense...

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I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.
So I just got back from SeaWorld and I'm back to working on my game. I'm stuck on Shadowstar, mainly due to needing two more princesses... I have all the canon and toy princesses, plus Sunset Shimmer just for kicks. I decided not to include Cadence since this isn't in that era. But... I'm going to have to design two OCs now.
I'm completely missing on this site :kaodes: How's everybody doing lately?
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I'm looking at/working through a simple game tutorial. Town, dungeon, boss; town, dungeon, boss; etc. (Thanks, Yanfly!) I'm itching to make something complex but experience (and past disappointment!) tell me to go slow and learn.

Rome certainly wasn't built in a day. 〜( ̄▽ ̄〜)
SF_People1_2 added!
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