It's pretty sad when you go to take some "me" time away from development to just mess around and develop again but in a different game engine (this is what I choose to do for fun I don't know what else to do I hate sports.)
When you work for yourself, you expect more so you end up dead beat anyway by the end of the day. For anyone who's interested here's a link to my blog if you want to check out my first commercial game.
I just had my first real fire. Dad made burgers for lunch and the grill caught fire. He tried to get water but I told him you should never put water on a grease fire. So I got him the fire extinguisher under the sink and we managed to put it out. I can still smell a little of the smoke coming from the patio, but at least it's clearing. It sure was scary though.
Could not for the life of me figure out how to implement the dual/triple techs in Touch the Stars in a player-friendly way. Was describing all the problems to my wife and just rubber-ducked a solution that should work brilliantly.