It's pretty sad when you go to take some "me" time away from development to just mess around and develop again but in a different game engine (this is what I choose to do for fun I don't know what else to do I hate sports.)
When you have your friend over and you try to have a good time and let him try your game but he legit finds 10+ bugs that you now have to add to your already big workload for the day lol.
Where’s MVs patch for macOS? We have people
Complaining about crashing. They patch MZ but the rest of us are left in the dust. Sorry but it’s just how I feel.
When you work for yourself, you expect more so you end up dead beat anyway by the end of the day. For anyone who's interested here's a link to my blog if you want to check out my first commercial game.
Don’t judge me, I spent my entire income on commissions this month but I love it. I love pixel art and I love rpg maker games. It’s been a part of me since I was 16ish
I am supposed to be preparing to teach my students this afternoon and tomorrow morning about Refugees, Asylees, and Fraud/Misrepresentation and all I can think about is how to improve my Turn Order display.
Try changing POV battle, near and far away like suikoden...
In the end I choose near over shoulder resembles RE4. Tight close window better. The correlation between battleback, monster style and battler should also be observed and merged.
I'm going to see if I can set up a triple booting setup. Windows for standard use & gaming, debian for linux development and manjaro for linux gaming, wine & proton use.
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