Recent content by dwiseman57

  1. dwiseman57

    Vertical alignment of icons in message window

    "As far as I am aware, you can't include icons in the message window without plugins, so this would be dependent on the plugin you are using." Actually the icon in messages is default RPG Maker I believe: "\I[n] Draw the nth icon." I am editing the font size and such with plugins, like...
  2. dwiseman57

    Vertical alignment of icons in message window

    Anyone know what code I need to change to adjust the position of these icons in my message window? I have changed things like font size and line height elsewhere in code, (and with plugins), which works for text spacing and sizing within my message boxes... but what about icons? Ideally they...
  3. dwiseman57

    RMMV [Solved] Different font size in menus to messages

    Thank you! Admin, this thread can be closed
  4. dwiseman57

    RMMV [Solved] Different font size in menus to messages

    This is great, thank you! With my limited JS knowledge, I can also see how to expand this script a little. I am guessing I can change "standardFontSize" to something else for line height? probably "lineHeight" Thanks a lot
  5. dwiseman57

    RMMV [Solved] Different font size in menus to messages

    Thanks, but I am trying to avoid having to put \shortcodes in every message. I am happy with the font size in messages that I have set in Yanfly's plugin... Now I just want to change it in the main menu (e.g equip scene, item scene etc)
  6. dwiseman57

    RMMV [Solved] Different font size in menus to messages

    I am using Yanflu Core and Message Core to set my font size globally. However, I'd like to change the font size of my text in messages. I want it to be different from everywhere else. Therefore changing the setting in Yanfly is no good... because that changes it everywhere. Anyone know how to...
  7. dwiseman57

    RMMV [Paid] Looking for someone to help me with my battle hud

    I am using SRDudes HUD maker to show a custom HUD, in replace of the default front view. I am looking for someone to code a script or plugin for me that will show the damage being done to actors, on top of the HUD. E.g, if the enemy damages actor ID 1, then the top left portrait will show a...
  8. dwiseman57

    RMMV Limit Battle Log to 3 Lines

    Bump... Still looking for help on this, anyone got any ideas?
  9. dwiseman57

    RMMV Limit Battle Log to 3 Lines

    Thank you for looking. It's a little beyond my JS skills. I wonder if any plugin devs has edited this before...
  10. dwiseman57

    RMMV Limit Battle Log to 3 Lines

    Try as I might, I can't seem to get the Battle Log to limit to showing maximum of 3 lines of text. When someone casts something that effects 3 or more enemies, I get 4+ lines of text appearing in the BattleLog. I've even got a plugin, at the bottom of my plugin list with...
  11. dwiseman57

    RMMV What script call to check if actor is taking damage?

    I am using SumrndmDde to make a custom battle HUD in MV. Frontview. I want to display a picture, (e.g a lightning bolt) over my actors face when the actor is attacked. In the "condition" field of Hud Maker, I need to put something like BattleManager._targets._actorID==1 So that the picture...
  12. dwiseman57

    RMMV Set text window position via variable

    Ah it does work ! Weird! I think the reason it wasn't working before was because those codes only seem to take effect if you add "MessageRows 18" so the window is bigger... Thanks for making me check this again! (This is solved)
  13. dwiseman57

    RMMV Set text window position via variable

    Thanks for trying Spaske. Hoping someone has an answer?

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The game's already out there. Now what?
It has now gotten to the point where I need detailed excel spreadsheets to track where every individual enemy on the map is, what type of enemy they are and how many rooms you need to pass through to make them respawn.

I'm simultaneously proud of my diligence and would never wish this torture on even my worst enemies. :kaoswt2:
Variation two of my nameless protagonist- now with color!!
WIN_20220815_21_48_46_Pro.jpg
thoughts?
Fun question - how do you manage the scope of your projects? All of my projects seem to balloon until they pop and they are suddenly nonexistent!

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