yeah, I thought so. I understand Victor. But your suggestion is what I tried this morning(only basic module and Victor's script, but that didn't work. I'm going to try to make a new project and try again
Thanks for the tip. Also, I noticed you can't edit your comments on Victor's site...I...
So I can't have RPG Maker XP Sprites and his battlesystem?
I've always used his ''Atoa custom battle system'' in Rpg maker XP, The thing that made me buy Ace is that he stopped with those scripts and started scripting for VX Ace, only to find out the mapping was horrible. So I tried the whole...
Yeah, that's what I did. It does work without it. So I asked Victor:
''So I put an event on an impassable Tile.
I put it on ”action button ” and priority ”same as cjaracter”
If I stand next to the impassable tile( A pillar in this case) and press the action button a message should pop...
Ooh, It's victors Pixel movement script. never expected that, I've always used pixel movement scripts in xp without any problems.
edit: It says in the script in comments:
''Event Comment boxes note tags:# Tags to be used on events Comment boxes.## <move steps: x># Setup the number of...
It acts like this regardless of the priority :(
I put an event on a pillar thingie from rpg maker XP Woods the tileset, and when I press the action button it's supposed to show text, a reaction from the character to the object.But it only happens if I place it where the character can walk.
Sorry for the amount of threads I make xP. Anyways:
In RMXP if I place an event on an object I can't walk trough, I have to stand next to it while facing it , press the action button and it will work.
In VX Ace however, It seems I have to stand exactly ON the event itself or it won't work...
I guess this is what happened. I fixed it within photoshop, however, now when I walk to certian places on the map my character sprite get's really bright, and than when I go off of that tile it's dark again 0.o. Is that supposed to happen?
Oops , sorry. I'm well aware of that, but I didn't pay attention. Didn't do it on purpose, I'll watch it next time.
edit: The crash now happens when randomly walking around, I noticed now.
The scripts I have are:
MSX - XP Characters on VX/VXAce
Mobychan's Script System - Correct Sprite...
So I made my first parralax map(just to test) In RPG Maker VX Ace.
I converted an XP Tileset to a VX Ace one. However, the shadows of the trees in the parallax background are the color they should be, while the converted tileset has a darker shadow color.
It looks really strange, and I'm not...
I'm sorry to bother you, but when I can walk outside of the screen to the right and downwards, and when I do so I get the error: ''Script 'Correct Sprite Display' Line 84: TypeError occured. No implicit conversion from nil to integer.
edit: Turns out, it was just because I didn't set up my...
I want to make a map in Rpg Maker XP and use it as a paralax map, Which is why I want a script or program that can export an RMXP map to an image file. I'd also like a script or program that can export rpg maker VX Ace maps to a png image(or any image file), since that could also come in handy...
Expectation: Working on boss battle.
Reality: "Look at how awful are these code and database organization. Let me clean this mess", *yet, casually adding more modules that I have no idea if I would use it later*