Ebanyle
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  • I didn't notice it was almost December until now... Well, it already is in the other side of the world~
    Any resolutions recommended besides 640x480?
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    Ebanyle
    Ebanyle
    That too, wish you luck!
    I'm still struggling with all kinds of resolutions in general though... :kaocry:
    Sharm
    Sharm
    I don't think 640x480 is recommended anymore. I think everything is widescreen now. Which resolution depends a lot on what game you're making, what your audience is, ect. See if you can find the earlier discussions we've had on the subject here. I think a search for recommended resolutions or screen resolutions will come up with something.
    bgillisp
    bgillisp
    @Sharm depends on what you use. For ACE it's about the only one you can use well, and I found it upscales to fullscreen to 16:9 pretty nicely in testing.
    So I commented in a pretty much cancelled RM.net game and apparently after that the author deleted it's page. feelsbad.jpg
    bgillisp
    bgillisp
    Some people just can't take criticism of any sorts. We see it ALL the time.
    Ebanyle
    Ebanyle
    It was more of a "Oh, I forgot this existed, not continuing it so I'm gonna delete". I actually just praised it :'D
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There's another Humble Bundle available now for RPG developer assets, this time focused somewhat more towards pixel art style games.
Ive got a long lost half uncle. Thats real cool.
I forget what is bumping rule in this forum. Is anyone know? Thank you.
BCj
Ew, why does my blogpost on the rpgmaker.net site look like a garbled mess? Are html codes disabled or something?
I feel that I should cut down on my order queue so I can get some more time for my projects, its been quite a longggg while since I worked on them LOL

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