Ebanyle
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  • I was typing and accidentally bumped into some keys and this symbol came up. What is this? :oops:
    1641506174489.png
    More than 10 years messing around VX/A and only now I noticed the "Step backward" option in Move Route. What's worse, it was even in XP too! Gah! I feel dumb
    I didn't notice it was almost December until now... Well, it already is in the other side of the world~
    Any resolutions recommended besides 640x480?
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    Ebanyle
    Ebanyle
    That too, wish you luck!
    I'm still struggling with all kinds of resolutions in general though... :kaocry:
    Sharm
    Sharm
    I don't think 640x480 is recommended anymore. I think everything is widescreen now. Which resolution depends a lot on what game you're making, what your audience is, ect. See if you can find the earlier discussions we've had on the subject here. I think a search for recommended resolutions or screen resolutions will come up with something.
    bgillisp
    bgillisp
    @Sharm depends on what you use. For ACE it's about the only one you can use well, and I found it upscales to fullscreen to 16:9 pretty nicely in testing.
    So I commented in a pretty much cancelled RM.net game and apparently after that the author deleted it's page. feelsbad.jpg
    bgillisp
    bgillisp
    Some people just can't take criticism of any sorts. We see it ALL the time.
    Ebanyle
    Ebanyle
    It was more of a "Oh, I forgot this existed, not continuing it so I'm gonna delete". I actually just praised it :'D
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Woke up in the middle of the night with some game mechanic ideas. Unfortunately, they're for a new game, not the one I'm currently working on. Must... not... get... distracted!
I'm wondering about making a new pack of monsters or just divide them and add to my current packs. I'll end up having like 10+ packs If I just have 27 per pack xD
cesariohelp wrote on Ms Littlefish's profile.
Hi ! I see that you're a mod, right ? Can I ask you a question here ? If not, where ? So sorry
I just whipped up the blueprints for the final level in my game. (I say final, when really there is a final boss stage after this, but it's only like two maps long)
The good thing about making a scarecrow is, I can just use a T-pose on it and call it an animation. :kaojoy:
SA145K_idle.gif

Wait... it is starting to move on its own?:kaoswt2:

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