When I was a kid,I grew up with all sorts of video games,Mario Bros. (the original) and Zelda (Minish Cap) and Golden Sun (GBA) were the games that i had contact with early in my lifetime.A few years later,as I grew up,I played more,and more of those stupid things,I liked them,eventhough I call them "stupid".More and more,I became interested in the inner workings of the games.Seeing a rocky block broken after you hit it with your head makes my brain rock (lame pun intended) thinking about what made it possible.With the help of my elder brother,who used RPG Maker XP to make a game about a 14 year old who goes to a king then a dungeon,i forgot the rest.Really long story short,I loved game design.Then I started reading some dedicated books.You know,this makes me remember a small platformer I created in Game Maker (but i prefer RM over any other game engine),so I got some game dev experience under my belt.Flash forward two years and here I am.Juggling the idea of a first serious game project.
My interests :
Game Dev
Books
Oldie Goodie Music (but I still listen to good trendy songs)
You know.. I... I kinda lost my interest in living a long time ago. What sustains me is a lack of interest in dying.
Like a star that is balanced between the forces of gravity and outward pressure, I feel like the energy to produce that outward pressure is weakening. I feel like I should pull a Stardew Valley and revert to a more primitive lifestyle, away from others.
made more sprite for the Time passing game that I may or may not actually make. At least now I have a better idea how to make Rtp Walk sprites actually look wrinkly and old, since the Generator doesn't do that.
Well, now all of my Refreshable Events scripts also feature some brand new demos to let people see how easy it is to let the script handle the refreshing of a given set of events. All of this with just one specific script call per event!
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