After weeks of doing other sprites and s*** I finally gathered enough will to finish the damn run cycle of the main character. 8 frames 8 directions *fist pump*
*turns to the other 10 characters* god damn it!
Once you start using a program that is made for pixelart animation you keep asking yourself.
Why the *bleep* did I use photoshop for this for so long?!
While one program automatically copy the frame to the next frame, photoshop was a a lot of copy + paste and hide and unhide frames XD
Something that now takes me 1 hour used to make me 5 hours or more XD
Just from all the manual labor!
I am happy to announce that a date for the release of the demo on Steam has been decided: On may 26th at 18:00 GMT, the demo will be available for download! One week later, on april 21st, the demo will also be available on other platforms such as Itch.io and other supported platforms.