Ellenor
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  • Rendering the intro for the 4 time today, everytime it finished I noticed something that I found off and had to fix it and render it all over again...
    Would not be so bad if it was not for my PC having the speed of a slug.:kaoswt2:
    • Like
    Reactions: Tea++
    Sharm
    Sharm
    I swear, that happened to me every time I sent something to render. It helped me to step away for a little bit after I thought I was done.
    • Haha
    Reactions: Ellenor
    Tea++
    Tea++
    I spent two weeks making an intro, I now hate the entire thing and will be redoing it completely. Sounds like you may suffer the curse of the perfectionist ;_;:LZSlol:
    • Haha
    Reactions: Ellenor
    Made some new ground textures for our game, lots of textures still to be made but I think it start to look good =3
    FddE0coWIAUA5Vy
    Hmm, that escalated quickly...
    Ended up with a total of 176 frames for some idle animations of a chicken.
    But in my defense! There are 8 directions =P
    rpgLord69
    rpgLord69
    Is the chicken idle animation some kind of gymnastic routine?
    Ellenor
    Ellenor
    Well 22 frames each direction and it was more than one idle animation but nothing major really, eating food, poking around the soil, turning its head in different directions.
    but many small animations made the frame count escalate a bit =P
    More stuff, I planned to make that cow in only the isometric directions BUT, it looked way to weird so had to make 8 directions in the end -_-'
    Colour got updated, after I nagged the programmer a bit about the colour =P
    unknown (7).png
    • Wow
    Reactions: Solr
    Alador
    Alador
    well not traditionally but I think if it's just in statuses it's fine
    Ellenor
    Ellenor
    @Solr
    From my understanding it is fine in the status feed as it is a bit more "your own stuff"
    Just can't post about the project in other parts of the forum since it is strictly rpg maker.
    Ellenor
    Ellenor
    @Alador
    Thank you, been a pain to make the HD pixelart textures though XD each tile size is 64 pix.
    • Wow
    Reactions: Alador
    Just spent 30 min growling at a mesh not importing properly to unity.
    Then the programmer asked "Did you send me the updated texture?"
    *Nervous laughter*
    Well, that explain the transparent texture eh?
    As you get older you notice how things you always used to do is starting to cause pain XD
    I've always sitted on my feet for exemple and now I've started to develop knee pains that always occur after I sit in a way that I've ALWAYS done.
    And am I going to stop doing it? Eh, likely not before it is causing me massive pain....:kaoswt:
    Yay me...
    ATT_Turan
    ATT_Turan
    My right knee clicks when I go up stairs.
    IguanaGuy
    IguanaGuy
    I used to always work on stuff while sitting on the floor, but now I find it really hard to get up afterwards because my legs and shoulders cramp up. I'm not that out of shape either, its just the pose I guess.
    the girls.png
    So, these are all the girls of the party =3 (beside the protagonist if you play as a female.)
    Now, I just have one more character sheet of the guys left and I'm done with their presentations =3
    RuneKingThor
    RuneKingThor
    They look great!
    alice_gristle
    alice_gristle
    Top two pics look like they comin' from the selection screen of a fighting game! :kaoluv: READY - SLASH! :biggrin: Anyway, stellar work as usual! :wub But, any chance you cud rework either of the bottom two pics? Their pose, expression, and facial shape a bit too alike? Cud maybe just flip one around, see if that fixes the problem!
    Ellenor
    Ellenor
    @alice_gristle
    At some point I will, but at the moment I just grabbed two of my earlier concept to finish up the sheets a bit faster :kaoswt: They are quite different in their full body shoots though.
    Another character sheet done =3
    Darius kickstarter.png
    Slight annoyance over that it was decided to leave the video for tomorrow.
    When you done a bunch of animations you kinda want to show it off XD
    So, what are everyone's plans for tonight?
    I'm going to slave away doing pretty much all battle animations for one character after I put my little goblins to sleep. :kaoswt2:
    ATT_Turan
    ATT_Turan
    D&D night!
    cthulhusquid
    cthulhusquid
    Re-assessing the class skills in one of my 3 current game projects. I've already made a good chunk of them, but then I realized I wasn't really following my game planning doc, so yeah...
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New sprites & animations for Mint and Beri are coming along!
Guh-Colorbound.gif
ScreenShot_10_5_2022_4_44_8.png
Mad O' Malley... a stick figure that's afraid of it's existence being erased. so they always start battle in an anxious state.
Before, I was drawing all the sprite work, super big and shrinking it down. Which was really time consuming if thing's changed. So instead I'm drawing the characters sketch, and then remaking it with pixel art instead.
Why are job interviews so terrifying. :kaodes:

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