It's surprising that given we have a browser-based RPG Maker with direct ability to connect to a server, there are no MMORPGs around here. There were more MMO developers back in the RPG Maker XP day, and back then we only had a dodgy script that didn't actually work very well! Now we have it all produced for us on an open plate but nobody is biting.
Trying to explain how to make an MMORPG my way to somebody, but realising half way through that it's a really convoluted system that only really makes sense in my head and I can't explain it. I think basically what I've done is made up a way of doing it, somehow psychically transferred it to RPG Maker, and it works on a quantum level. Something to do with the resonating frequencies of the Thingummyjiggits. Still, feel free to Ask Me Anything about making an MMORPG, if you don't mind your head exploding at some point.
What if NPCs talked to you in battle, and your choices affected things in the battle? For example, the NPC asks if you felt that hit. "Yeah, you got me" -> you defend the next turn. "Nah, 'tis but a flesh wound" -> you do double damage next turn but with half defense.
Oh look, 12 more free Daz3D models. *adds them to his collection * Yes, the fools... Give it a few months and my collection will be crazy, all without paying a dime. I still have no idea if I'll ever learn the software, but hey... Just in case, these models are quite expensive. In two weeks, they've already given me almost $400 worth of free models.