Do you like the way External Text looks but are afraid to use it because your project is huge and already contains a lot of text? Fear not! The Extractor Demiurge plugin has been released! It will pull all of your game text out of your project, organize it, format it for External Text, and even update your game's events to use External Text calls so that you don't have to worry about a thing!
Demiurge is on track for a v1.0 public release tomorrow! It serves as a note tag manager and can be extended by scripters to work as a customizable database. An update in the near future will allow it to manage event comments, too! Pre-release Screenshots: http://imgur.com/AdhQsao,Vsqqhpm,4AV5GNk,0Jo7XhK,4z6ZnxS,7G7bh3Y,p6qBtPO
So I've been working on a GUI that can replace manual Notes tagging in the Database. Writing plugins for it is very easy for scripters! How much interest is there in such a tool? http://i.imgur.com/bDpGAEs.png
Planning a few releases and updates this week(end). The number will depend on how much time I have, but at the very least I intend to get External Text to v3.0, give Window_Book a full release, and toss out a Bestiary. May or may not release a Press-Turn Battle System - writing the documentation on that is a pain.
in Grim Trigger episodes 3 & 4, the main characters play a Clue rip-off board game called "My Beating Mystery" (haha), so of course I had to draw the board for it. Can't decide if I wanna add blood or not