I love drawing these types of characters a lot but it’s come to my attention that I don’t actually know if it’s a type of fantasy race with a name already. Does anyone know if this looks like a Demon Girl or is it a Dragon girl? I just like the design lol.
Been busy with work so I haven't finished my base sprite.
Finally got to take a breather today. I think figured out how to shade better. You can see what Im talking about around the butt area. I figured out the right colors. Now I wanna apply them to the other sprites.
Open to criticism.
Still working on the base sprite for the Young adult women characters in my game. So far I've made A-B cup, C cup and D cup chests, also thinner thigh versions for the down, left and right versions. I put it in a spoiler tag since I'm not sure if base sprites count as nudity. Open to criticism.
Currently working on the female base sprite for my adventure game. Thanks to the horror game I'm already working on. I already have base sprites for ages [6-9], [10-13], [14-17]. Now I just need to make ages 18-21 along with the armor. And finally the combat sprites. Credit to @Anisoft for the sprite inspiration.
Oh no. It’s becoming quite apparent how difficult it is to come up with purpose for the main character in an rpg game. I actually managed to make 3 pretty fleshed out stories for side characters but the main character is proving quite difficult.
I think now that I settled in with MZ and understand the engine very well. I wanna try and jump in to making an actual rpg adventure game. A little intimidating knowing there’s top dogs here on the forum, but I’ll just do my best lol.
Not having a backpack is okay right?
Lol I know this sounds really weird but my character only wears a green hospital gown. I wanted to add a backpack the character can find later on. But If I do all my other sprites will need a what if he has the backpack in this part sprite.
Need advice. I feel like the player can get a sense of what happened by seeing rather than reading. However my friends are divided. They say I should put some text about each corpse. What do you guys think?
Combining "Gameplay" with horror is rather difficult. Well thought out puzzles are nice but they definitely overstay their welcome unless you incorporate something else. All this pondering about ideas for my game is fun though!
part of the common event help menu I'm working on. I used Yanfly's Common Event Menu to set it up and here's a screen of once you've selected one of the options. This one explains the 6 different battle commands.