I love October. It starts out with a lighthearted chillvibes. Near the end of the month, it becomes somewhat dreamy and the days feel slower. Maybe because October is the beginning of rainy season in my country.
I think in the pursuit of making the game look and sound custom, we never really start making a game. Finish the game first using all necessary plugins (with placeholder assets), then replace it with the real ones.
I haven't finished a game, but I try this method. Progress seems to be faster.
Suddenly I remember the days when I create something just by pure wild imagination. I wasn't thinking about concept, structure, or anything else. Just create (even if it's unfinished in the end). Somehow I kinda want to have that wild imagination again.
I really tried to pull off something for halloween, but I don't feel like going on. I feel like the plot I was building was too generic, and I couldn't connect to it as I do with other projects. On the bright side, I've been working on my cosmic-puzzle project, so far I think the core mechanics are working properly, so I'll be creating some large test maps to see how it works out.
M.Healer: I'm wearing M.Mage's Costume. M.Mage: I'm wearing M.Healer's Costume. M.Knight: Why not using the Scary Costume like me,The Scary Frankenstein? M.Healer: Err…Because we have low of Budget. M.Mage: Yeah,right.