EpicFILE's latest activity

  • EpicFILE
    EpicFILE updated their status.
    Trying to use an edited Wasteland battleback 2 as a snowy battleback. Does it look weird or look fine? I never see snow landscape with...
  • EpicFILE
    EpicFILE reacted to bgillisp's comment on KillerGin's profile post with Like Like.
    Its the time commitment. Many underestimate how long it will take to make and finish a game in RPGMaker and then RL gets in the way.
  • EpicFILE
    EpicFILE reacted to Dalph's comment on KillerGin's profile post with Like Like.
    I only finished 3 minigames for events on this site, one took 1 day, another took 3 days and the last one took 2 weeks. I can't see...
  • EpicFILE
    EpicFILE reacted to KillerGin's comment on KillerGin's profile post with Like Like.
    @EpicFILE 1 finished game sounds good to me, more than most apparently
  • EpicFILE
    EpicFILE commented on KillerGin's profile post.
    As mentioned plenty of times above, probably it's because being too ambitious early on (40 hours of gameplay with lot of stuff to...
  • EpicFILE
    EpicFILE reacted to ImaginaryVillain's comment on KillerGin's profile post with Like Like.
    Everybody I've tried to get into this folds in 2-3 weeks. Even working within the system with no plugins, it still takes ages to make...
  • EpicFILE
    EpicFILE reacted to Kuro DCupu's comment on KillerGin's profile post with Like Like.
    This is just my opinion. Because RPG Maker looks easy to make, many people fell for it. Later they realize the effort you have to put...
  • EpicFILE
    EpicFILE reacted to Hyouryuu-Na's comment on KillerGin's profile post with Like Like.
    Also there's that "I've got RM__ for only a month! Let's make a huuuge ambitious game!" situation some new devs have. They grow...
  • EpicFILE
    The way you worded it, I think you're talking about easter eggs? I don't know the rules about adding those resources as easter eggs, so...
  • EpicFILE
    EpicFILE reacted to ImaginaryVillain's comment on ImaginaryVillain's profile post with Haha Haha.
    I'm just surprised nobody has said anything. It's kind of amusing really. I think everybody is just Gorilla watching at the moment...
  • EpicFILE
    Well, it wouldn't be the sole reason. I just wouldn't use MZ in earnest until there are more plugins and stuff for it. I also imagine MZ...
  • EpicFILE
    EpicFILE commented on ImaginaryVillain's profile post.
    This is a relatable stuff. :ninja:
  • EpicFILE
    EpicFILE reacted to ImaginaryVillain's status with Like Like.
    Sometimes I just read the title of a thread, take a step back.... Pull out a bag of popcorn, and watch the fun. :popcorn:
  • EpicFILE
    EpicFILE replied to the thread Tint Screen vs Asset Recolors.
    @ImaginaryVillain Thanks for mentioning performance too. I don't consider it the first time I asked this. :D I do agree that sometimes...
  • EpicFILE
    EpicFILE reacted to ImaginaryVillain's post in the thread Tint Screen vs Asset Recolors with Like Like.
    The problem with tint screen, and why I don't use it is it uniformly affects everything on the screen. So even if you would otherwise...

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Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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