Remember that awkward and cringe-worthy scene from Slience of the Lambs where Buffalo Bill is dressed like a woman and dancing in front of the mirror? Yeah, the ENTIRETY of Fifty Shades of Grey is like that.
What do people think of comical anachronisms such as iPods, guards communicating on radios, and travel by steamboat on an otherwise swords-and-sorcery setting?
Because I'm an idiot, I tried to go after the acheivements in Kingdom Hearts 1.5 that you get for beating the game without changing equipment and "continuing..." on Proud Mode.
How much of a jerk move would it be if there were infinitely spawning enemies in a quest, but the player only gets a set amount of money for completing the quest.
Snippet from a game I'm working on. Not much happening here. Mostly look at atmosphere. May upload a longer version. Still need to make up some enemy arts.
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