Yes that's exactly what I did but it never triggered the dialogue tree, I'm guessing I messed up the variable process some how. Basically you don't get anything from the book cases you just search them and once you talk to the npc saying you didnt find anything it unlocks a new dialogue tree...
So basically the idea is you have to search every book case in this area of the game (5 book cases) to unlock a dialogue option from a npc to get a key. I have no idea how to do that, I tried variables but that didn't work out for me and i'm stumped so some help would be greatly appreciated!
Finally, I got a good Gmail message [from smg5urded]
"This game does look a bit plain, but, I'm sure this does not destroy the experience as a whole. Monsters fit your style of game-play, mapping looks crude but I'm sure you can make it better if you do a remake of Forgotten Eclipse"