estriole's latest activity

  • estriole
    sorry can't help you... since that plugin is paywalled thus no one that not buying that plugin could help you... you should ask the...
  • estriole
    enemy has tp value... and generate it like actor do in battle... some workaround is actually make a clone of your skills... make that...
  • estriole
    i open the file in the sublime text... the file is already corrupted beyond repair... the correct one should be a JSON format [ null...
  • estriole
    ah i see... in my settings above... you go to special map 'evidence viewer' instead of the same map... it's achieveable by creating...
  • estriole
    estriole replied to the thread MZ Experience so far.
    whoa that kind of 'beast' still has issues with MZ... make me really doubt on the 'stabilization' part even more :D :D :D..
  • estriole
    it once happened to me >.<.... and i have no backup at that time... after that i always look for script / plugins that auto backup data...
  • estriole
    estriole replied to the thread DoubleX RMMZ Unit Filters.
    yes that could be seperate plugins (for the a b v). actually i have seen some script like this back in ACE... forgot the name but...
    • plugin command ex.jpg
    • script call ver.jpg
  • estriole
    estriole replied to the thread Thoughts on MZ??.
    you can use custom assets for your game in RPG maker series in any PC version... the only exception is the console version (Switch, PS4...
  • estriole
    estriole replied to the thread DoubleX RMMZ Unit Filters.
    lol did not know you have that plugins :D... nice plugin btw... but it's not what i mean though... using that plugin you require the...
  • estriole
    estriole replied to the thread DoubleX RMMZ Unit Filters.
    nice plugin :D. this could also be a great tool for 'non coder' with a little bit of tweaking... 'non coder' could use this as...
  • estriole
    estriole reacted to Galv's post in the thread Galv's Event Spawner MZ with Like Like.
    Example of using variables in the script call (hopefully I didn't do any mistakes, I didn't test this): let x = $gameVariables.value(1)...
  • estriole
    you can always create a 'clone' skill that did not cost HP and make the bosses use that instead. :D. hope this help.
  • estriole
    no need... just deploy as web browser... then make apk using the deployed files like how you do to your android / ios deploy files in MV.
  • estriole
    with or without plugins? if without plugins maybe try linking it to another skill... call common event when using that skill that force...
  • estriole
    estriole replied to the thread MZ Experience so far.
    in my laptop somehow the performance is not 'stable'... SOMETIMES when i playtest some blank project it will drop the FPS to 40fps...
    • bug mz.png

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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