I'm feeling a lot better this week. Some of the rules in my country for isolation changed a little, so I was able to see friends in person again, which was a huge relief. Thanks everyone for giving me some sympathy last week when I was having a rough time!
Really struggling with my project recently. I think lockdown is getting to me. It's just harder and harder to get things done, and I feel depressed. It's like my executive function is slowly dwindling away. For my game, it feels like I've been working on it for absolutely forever, over a year, and I just don't feel like I'm getting anywhere.
Sorry, I shouldn't moan in public, I just need to vent.
I try to check out 2-3 projects from the Games In Development forum every fortnight. I usually don't spend more then 30 minutes to an hour on each project, but I do try to leave a comment to share my thoughts on each one I check out. I usually just pick whatever catches my eye, but if you're reading this and would like a little feedback on your project in development let me know and I'll see if I can check it out
I've been trying out Fell Seal: Arbiter's Mark, and it has an interesting approach to consumable items - you get a limited inventory that is automatically refreshed to max limits (1 or 2 each, craft to expand + improve effect) at the start of each combat. It's a mechanic that goes against the common urge to hoard consumables.