Been playing Omori and having a lot of fun with it. I like the world and the characters and I'm so close to the ending! The game just oozes style and charm and I'm glad I picked it up. No idea if its still an "RPG Maker game" (I swear they switched engines or something) but it definitely feels like a RPG Maker game.
It's rpg maker related so I'll post it here, I worked on a little free rpg maker zine and this was my piece. Play Grimm's Hollow if you haven't already, I liked it a lot. (i don't remember if posting a link to a product even if free is allowed via profile posts, so if anyone knows lemme know)
I think it's really cool being around for a new maker game considering I only found out about rpg maker like a year ago. I haven't been here long but idk it feels maybe more lively around here than usual.
Observation Log 1 on the planet of "RPGMAKERWEB": Local RMXP community seems to have very few survivors. Their script tech-level is in the early Stone Age(about the same as 66RPG in 2007).
Some cats/wolves/squirrels are spotted, they are likely friendly. :3
Keep working on establishing more meaningful contacts.
May try to use the "I Come in Peace" protocol if encounter any hostiles.
Using hiddenone's QTE tutorial I've been able to setup a simple fishing system. Instead of just the pointer moving, the goal moves as well. Holding the action button scrolls the pointer and pressing the down arrow key hooks the fish. The speed of both is variable as well as the number of successful hooks needed for a catch.