Adding in a grey line at 60% ended up being a great workaround to importing the image into a software that could vectorize the edges. Gonna touch up the 2 other characters I have ready and then finish the last one tomorrow.
Gonna suck to draw out the armor for these guys. >.>
I decided to forgo the tedious coding, scripting and eventing today in order to draw up the art for my characters. Got the full-length portraits done for 2 of them. Hopefully I'll have some fun pictures of them in my menu later
HERE'S A QUESTION: How important is it for YOU (the player) to be able to name your character and choose their gender for an RPG game? Do you care if you're set as the stereotypical male protagonist with a generic fantasy name? Or do you REALLY want to adventure with a lady named "Pumpernickel da third"?
Hi, I'm a new and upcoming Indie Developer, and I could really use some help when it comes to system programming. Explorers can only go so far before needing a map, you know?
I have returned yet again. No reason for my hiatus; just got distracted by video games and stuff. I figured out how to make a bootleg Ys 1 Battle system using in engine scripting (The only plugin enabled is the HUD thing).
Unfortunately I have no idea how to program but-stabbing as a crit without it being even more complicated to program so this is it.
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