I find it amusing when I stumble upon posts from some members on this forums from 2-3 years back when they were just noobs and can now see some of the amazing things they've created since them. #makesmehappy
So, now that Demon Hunter is pretty much finished other than some balancing here and there, I was hoping to make a more modern style game with no magic, but instead, guns, futuristic tech, etc....hmmmm. So much planning, so little patience.
Demon Hunter has been extensively test-played from start to finish by myself and three test-players and is now officially BUG FREE! *cheer* Updated the download to reflect all of the fixes and changes, and the game can now be played from start to finish.
After a bazillion test plays, I think I've finally gotten to a point where I feel satisfied with the balancing of my game...now time to comb out any lingering bugs and I can officially call it completed!
:/ it really get on my nerves reading stuff about how to write a resume and they say things like "turn your failures into wins!!!" ... no interview Ive ever had cared to hear anything about my failures, and why would they ?