After a bazillion test plays, I think I've finally gotten to a point where I feel satisfied with the balancing of my game...now time to comb out any lingering bugs and I can officially call it completed!
Just when I thought I was "done" with Demon Hunter, I decided to extend the finale of the game to not make it seemed so rush...2.5+ years of work wasn't enough I guess! XD
Good grief...I would be so screwed without my awesome test players...they are always finding things that I never would have. I can't wait until I get all the bugs/errors combed out of my game so I could officially release it!
My school is full of crap! Because I will be officially graduating in the summer, they say I won't receive my Distinctions (gold tassel) even though I have a 4.0! #RAGE
I have done it...after 2.5+ years, Demon Hunter is finally complete! Now, all I need is a few beta/bug testers to help me uncover any bugs or balancing issues and I can officially release it as completed! *Sigh of relief*
Made a small piano playing puzzle in my game through eventing where the player hears the sounds and then has to repeat them. Much proud, very like, such puzzle!
I've never actually finished a game before...and I'm at the point where I'm just about wrapping up the final map(s) and story-line before releasing for "bug/beta-testing" but I still feel like it's incomplete...#eeeep!
After about 14 months of working on my project, I am finally close to pushing it out to BETA for bug testing before submitting it into the completed games section! *Giddy Squeal*
Anybody know of any tutorials on how to properly use the High Fantasy tiles? Apparently I'm too nooby to figure it out myself. Can't even make a road for crying out loud lol...
So, just when I get fairly decent at mapping with VXACE style maps, I go and get myself involved in the PV Games high fantasy tiles, and it's like learning to map all over again. Took me like 2 hours to create a simple livingroom that leads to a bedroom whereas I could have done a full on lush forest in that time with the other type of mapping! -_-
Spent about 6 hours last night combining resource tilesets to make use of every last square in the High Fantasy/PV Games tile sheets. Now that I finished that daunting task, time to continue mapping!
Note to Self. When creating new games, make sure the story isn't so terribly long since I know I have commitment issues when it comes to completing projects...stick to 5-6 hour games instead of aiming for 10-15, kthx... -.-
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