Fernyfer775
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  • After a bazillion test plays, I think I've finally gotten to a point where I feel satisfied with the balancing of my game...now time to comb out any lingering bugs and I can officially call it completed!
    Just when I thought I was "done" with Demon Hunter, I decided to extend the finale of the game to not make it seemed so rush...2.5+ years of work wasn't enough I guess! XD
    Good grief...I would be so screwed without my awesome test players...they are always finding things that I never would have. I can't wait until I get all the bugs/errors combed out of my game so I could officially release it! :o
    My school is full of crap! Because I will be officially graduating in the summer, they say I won't receive my Distinctions (gold tassel) even though I have a 4.0! #RAGE
    Fernyfer775
    Fernyfer775
    A distinction is to prove that you were in the top of your class, so they give you gold tassels for your graduation gown and put your name in a special category in the graduation pamplets. I worked my butt off to get perfect A's in every class and they won't recognize it because I'm taking my last 6 credits in the summer, which disqualifies me from all that fancy stuff.
    Fernyfer775
    Fernyfer775
    Summer graduates get to do the graduation ceremony in the Spring with the Spring graduates*
    ??????
    ??????
    So just because your graduating early, you dont get the gold tasles? BS!! Cant you just buy some anyway? :p
    I have done it...after 2.5+ years, Demon Hunter is finally complete! Now, all I need is a few beta/bug testers to help me uncover any bugs or balancing issues and I can officially release it as completed! :D *Sigh of relief*
    mlogan
    mlogan
    Yay! Way to go!
    Ms Littlefish
    Ms Littlefish
    That is really quite the accomplishment. I've seen some bits and pieces of the work and I'll definitely put it on my list of games to play.
    I am 99% done with my game, but I just can't figure out exactly how to end it! Ahhhhh----!!!
    Fernyfer775
    Fernyfer775
    @Sonic...I like the way you think! :D


    @Raider: Indeed, it's like...how do I finally wrap up what I've been working on for over 2 years and make it worthy!?


    @Wyn: I've contemplated keeping the ending somewhat open-ended with a possible sequel if it got popular enough...hmmmm!
    Onomotopoeia
    Onomotopoeia
    So, is it a matter of allowing for multiple endings? or is it a matter of choosing the wording and actions for the ending you've already decided upon?
    Fernyfer775
    Fernyfer775
    @Onomotopoeia: Just a single ending, but yeah, deciding on the wording and action on how to wrap it all up. Like, I know what I want to create, but I just can't find the way to present it correctly.
    Made a small piano playing puzzle in my game through eventing where the player hears the sounds and then has to repeat them. Much proud, very like, such puzzle!
    defunct-user
    defunct-user
    wow


    much jelly


    so awesome


    very like


    wow


    <3
    Fernyfer775
    Fernyfer775
    Wow, such comment, so lol, many <3
    Demon Hunter is getting it's finishing touches and will finally be officially released. Two years in the making...I am so proud! :D
    Point08
    Point08
    Congrats! I'm a long way from finishing myself, but seeing this reminds me that as long as I don't give up, it's possible. Can't wait to see your game! :)
    Kes
    Kes
    Well done. Getting a game to release is hard work, so I'm not surprised you're feeling proud.
    Fernyfer775
    Fernyfer775
    Oops, should have probably added the link to the thread:
    Haven't been able to work on my game in weeks no due to work and school getting crazy...makes me kinda sad. Curses!
    OM3GA-Z3RO
    OM3GA-Z3RO
    Reality is a real drag, takes you away the things you enjoy the most! :'3
    Bastrophian
    Bastrophian
    I HATE YOU REALITY!!! I SPIT IN YOU FACE!!!
    That "moment" when your players LOVE the drag-queen outfit that they can earn in your game so much that they never take it off once earning it... :p
    After about 14 months of working on my project, I am finally close to pushing it out to BETA for bug testing before submitting it into the completed games section! *Giddy Squeal*
    Matseb2611
    Matseb2611
    Good job. The end of a journey always tends to be bittersweet.
    VoxPopuli
    VoxPopuli
    Looking forward to beta -- go for it!
    Fernyfer775
    Fernyfer775
    Matseb, you helped me stick to it and not go venturing off into project idea #2, 3, 4, 5...etc... Thank you for your words of encouragement! ^_^
    Anybody know of any tutorials on how to properly use the High Fantasy tiles? Apparently I'm too nooby to figure it out myself. Can't even make a road for crying out loud lol...
    ShacoBunny
    ShacoBunny
    lolz I find it easiest to parallax map with those resources.
    Fernyfer775
    Fernyfer775
    You know, that's what I was thinking. I'm got indoors down pretty well, but trying to make a simple neighborhood with trees, roads, etc is really making me want to rip my hair out lol.
    So, just when I get fairly decent at mapping with VXACE style maps, I go and get myself involved in the PV Games high fantasy tiles, and it's like learning to map all over again. Took me like 2 hours to create a simple livingroom that leads to a bedroom whereas I could have done a full on lush forest in that time with the other type of mapping! -_-
    Spent about 6 hours last night combining resource tilesets to make use of every last square in the High Fantasy/PV Games tile sheets. Now that I finished that daunting task, time to continue mapping! :D
    Note to Self. When creating new games, make sure the story isn't so terribly long since I know I have commitment issues when it comes to completing projects...stick to 5-6 hour games instead of aiming for 10-15, kthx... -.-
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    Mage Heart
    Mage Heart
    I have that problem too of sticking with something. I want mine to be 3-5 hours.
    Fernyfer775
    Fernyfer775
    I intended the main game I'm currently working on to have "6 big major bad guys" with about 10-15 towns, and some dungeons thrown in. I'm at bad guy #4, and sitting here thinking. "Goodness, had I stuck to MAYBE 4 or 5 big bad guys instead, I'd be almost done by now!"
    Mage Heart
    Mage Heart
    That always happens to me. Before I am doing anything I am writing the story, but I made it pass the intro and got new games which have distracted me. Besides a very heavy intro the story gets smaller.
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After a little test with the parallax mapping, found it lags like a cat on a leash. Instead of the original idea to parallax map the entirety of the ship, I guess I'll settle for editing the tilesets. Probably should have done that first. :kaosigh:
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Version 1.0.1 done! Now finally free time... oh
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