Finnuval's latest activity

  • Finnuval
    What @Parallax Panda said. In my experience, trying to market a game after its release is setting yourself up for an uphill battle, even...
  • Finnuval
    If we’re talking about your average RM game, then it’s probably wiser to take a percentage of your profit and invest in your NEXT game...
  • Finnuval
    Finnuval commented on l8rose's profile post.
    Almost superpower worthy xD
  • Finnuval
    Finnuval reacted to l8rose's status with Haha Haha.
    "So is this a work related injury?" "No, this is a stupidity related injury." Guess who has two thumbs and managed to bruise her knee...
  • Finnuval
    Finnuval reacted to Black Pagan's status with Haha Haha.
    Yay, Finally got MZ. Now to spend the next 1 Week procrastinating on what the Theme of my Game is going to be on.. :x
  • Finnuval
    Finnuval reacted to zaraku's post in the thread Dragonbones vs Live2D? with Like Like.
    Never used Live2D but I reckon that's more ideal for "idle" movement like VN-style busts/cutscenes and not complex movement. You can't...
  • Finnuval
    Finnuval reacted to Shikamon's status with Haha Haha.
    It's time
  • Finnuval
    Finnuval commented on Finnuval's profile post.
    @Philosophus Vagus Thanks! Well i had some good advice/tips so I knew exactly what to do which helps a lot! So again, thank you :)
  • Finnuval
    Finnuval reacted to Philosophus Vagus's comment on Finnuval's profile post with Like Like.
    Much clearer that it is breached. Guess there really wasn't much to change but still, that was a quick revision.
  • Finnuval
    Finnuval commented on Finnuval's profile post.
    @Philosophus Vagus How is this? Dont think I can do better then this in this position though
  • Finnuval
    Finnuval reacted to Philosophus Vagus's comment on Finnuval's profile post with Like Like.
    https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Fi.ytimg.com%2Fvi%2FGhWwBdZQA7w%2Fhqdefault.jpg&f=1&nofb=1 This is a pretty...
  • Finnuval
    Finnuval reacted to Fen_Star's comment on Finnuval's profile post with Like Like.
    I interpreted it as breach open when I saw it.
  • Finnuval
    Finnuval commented on Finnuval's profile post.
    @Philosophus Vagus oh, good idea! Have the brass visible should help indeed! Also, the rest is pretty spot on so I got the 'feelz' of...
  • Finnuval
    Finnuval reacted to Philosophus Vagus's comment on Finnuval's profile post with Like Like.
    Ah. The easiest way to depict it would probably be to have it loaded so you could have the brass popping up out of the breach, as it...
  • Finnuval
    Finnuval commented on Finnuval's profile post.
    @Philosophus Vagus Ill just need to fins a good reference image for a breached gun in that position I guess. (well the other half at...

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Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

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