FirestormNeos
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  • It's not F***KING HEALTHY that I only have creative energy if everyone in my family is either asleep or not home. It's not F***KING HEALTHY to have this much creative indecision and paralysis.
    FirestormNeos
    FirestormNeos
    I gave ONE F**KING SWITCH a name in the evening last night; now it's the next day, and that ONE F**KING SWITCH having a name-- SOMETHING PLAYERS DON'T EVEN SEE, AND CAN BE DELETED WITH A SINGLE KEYSTROKE --is tempting me to throw out the ENTIRE F**KING ITERATION of the project!
    • Sad
    Reactions: Alador
    Alador
    Alador
    uhh are you good mate?
    FirestormNeos
    FirestormNeos
    @Alador Kind of? I've definitely calmed down, but today's just been absolutely plagued with exceptionally bad luck.
    • Sad
    Reactions: Alador
    STEAL THIS RPG MAKER IDEA: Inspired by Preach Gaming's "Drama Time" series, a simulation made in RPG Maker where you create, recruit members for, and manage a Raiding Guild of an MMORPG, with the Actors being procedurally generated representations of the players within the guild, with RPG Maker's stats representing traits pertinent to raiding in an MMO.
    If I had a dollar for every newly-released film I saw last week where the climactic finale took place in a stadium-- involved the stadium getting utterly demolished --I'd have two dollars. Which isn't a lot, but it's weird that it happened in two otherwise VERY different films in such a short time span.
    Me when I have Writer's Block: "I shouldn't even have RPG Maker open until I've fully penned out the layout and setpieces in advance."

    Me when I don't have Writer's Block: *Completely ignores that advice and just throws maps together, coming up with setpieces that come to mind along the way*

    Me @ Past Me when I have Writer's Block again:
    Disappoving Scowl.png
    • Like
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    TeiRaven
    TeiRaven
    I'm in this picture and I don't like it XD

    But seriously, I'm right there with you. It's this awful cycle of "can't write til I know the setting, can't know the setting til I write." One of these days I'll just throw planning out the window and just start somewhere.
    So after completing the Mass Effect Trilogy the first time as a Vanguard, I decided to replay the trilogy as a Soldier. Thus far, I've just finished the Horizon mission in ME2, and I'm already exhausted from ME2's f**k-awful enemy design.
    So I've been playing through the Mass Effect Legacy Collection lately, and even though I'm only at the 2nd game, boy howdy do I have a lot to say; I wanna say about 85% of it is positive, while the remaining 15% is going to be either negatives or damning with faint praise.
    • Like
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    Kismet808
    Kismet808
    By far my favorite game series of all time, and the Legacy version, especially for ME1, made it that much better. The elevator loading screen wait decrease in itself made this girl very, very happy, and it just looks and plays so much better! Enjoy!
    FirestormNeos
    FirestormNeos
    As of several minutes ago, I have completed ME2 and plan to move on to ME3... after I eat breakfast and take a little post-breakfast nap.
    Thanos: "ANT-MAN?! He's supposed to be DEAD!"

    The Quantum Realm, sweating nervously: "Yeah, weird..."

    The Soul Stone, deadpan: "You wanted half, you got f***ing half. No refunds."
    NGL, as much as I love MV's RTP tilesets, I highkey really miss VX Ace's RTP character sprites, especially the ones you could make yourself in the character sprite maker. Several of the clothing options in VX Ace that didn't make it into MV were perfect for my project's tone (endearing/hilariously Uncanny Valley faces notwithstanding).
    With my project, I want the player to have access to all the tools they need to get from New Game to Credits as soon as possible; I want the player's progress to only be impeded by the player not knowing how to use the tools the game provides.
    Well, rats. Was really looking forward to trying out FPS Creator, but trying to install and set it up was pretty much impossible for my tiny brain to comprehend. So much for that, then.
    Willibab
    Willibab
    Know the feel, there's a reason why I use RPG maker to begin with :p Everything can be learned ofc, if we only bother to :p
    ImaginaryVillain
    ImaginaryVillain
    I have a working theory, if I'm going to learn any other game creation software... I'm not going to waste time with another specialized limited one. I'll just learn either Unity or Unreal and be done with it. Probably Unity since it's better with 2D, though Unreal comes with an insane amount of free assets.
    i want to make videogame, though i am burned out on games with RPG elements, but the only gamedev tool i know how to use is rpg maker. :/
    • Like
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    The Stranger
    Oh, there's also SMILE Game Builder on Steam, which lets you make fully 3D RPGs in either top down or first person perspectives; works almost like RPG Maker, but with a few less options. There's also a dedicated tactical RPG game maker on Steam (lets you make Fire Emblem like games) which I think is called SRPG Studio.
    • Wow
    Reactions: BK-tdm
    Thefirelion
    Thefirelion
    Obviously a game created with RPG Maker does not necessarily have to have RPG elements, others have already given you options: but if you want something other than that, you could try creating an arcade game.
    Shikamon
    Shikamon
    so relateable :D
    "this looks like a neat plugin--" *requires Yanfly* "nevermind."
    Ah, I stand corrected; Naughty Dog didn't kill off Ellie. That part of the leak was wrong.
    "Oh, hooray! In a lifetime of evil, at least Naughty Dog didn't add Bury Your Gays to the list."

    Still not touching that game with a sixty-foot pole, though.
    Philosophus Vagus
    Philosophus Vagus
    I honestly don't understand why so many people are so emotionally worked up. Yeah, it sucks, I really liked the first game, and the leaks (well, spoilers now I guess) show me explicitly that the game wasn't for me and so I have no interest in it. It's as if it didn't exist, I'm not buying it, and I'm not patronizing ND period for their blatant abuses of copyright law and the like. That's all you can do.
    Philosophus Vagus
    Philosophus Vagus
    Give them your ire and you gain nothing, and honestly, considering the overtones of TLOU2's story I believe that our ire was what the developers (at least the main ones, obviously not the ones who quit in protest or spoke up and got fired or whatever) wanted in the first place. Thematically, it is a nihilistic rant designed to make you feel bad about feeling anything but bad. It bludgeons you with it.
    FirestormNeos
    FirestormNeos
    @Philosophus Vagus Oh, I'm not mad-- not mad at the game itself, anyway (ND mistreating the devs, however, yeah no, they're getting my ire for that, whether they want it or not). tbh I feel smug satisfaction that the game's getting panned, exclusively because I'm tired of "grimdark" in general.
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