Posting this as a status because it's just a passing idea that wouldn't work with the current project I'm working on: turn-based RPG where the first half is making four characters-- picking their classes, customizing their name/appearance, and getting them to max level individually in some kind of open world, and the second half is you having all four members joining together to take on several dungeons.
Wish there was a way to set up VX Ace/MV so that every time I start a new project, the specific things that I do with EVERY single new project I start (examples: remove escape's RNG chance to fail, remove surprise/preemptive, remove how Luck stat messes with the application of states instead of just the bandaid solution of setting everyone's luck to 1, etc.) is just done automatically upon the project's creation.
I'm very lucky that the test project I'm working on for MV takes place in a dreamland that's seperate from the rest of the continuity of my "series," because these default enemy sprites do not fit AT ALL with the general aesthetic I typically go for.
Dragon quest IX just released a definitive edition that has a 2D top-down RPG mode for the entire game, AKA you can play the entire game as if it was made for super Nintendo, i WISH i didn't already buy the original version or else I would get this version to get some ideas for my game and honestly the story was tooooo boring for me to play again. Hmm I'm sure somebody will do a lets play in 2D mode on YouTube.