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What are your experience on trying to boost a MV project on an Android 7+ phone to a constant 60 fps? It's very hard for me(mine is 720x1440 px with Octa-core 1.8 GHz Cortex-A53 and Adreno 506), especially with an ATB system plugin. The best minimum I can get is 30+ fps :)
MZ Spoiler Thread: Blah, blah, blah, blah...
Me: :kaoslp:
Mog: Star Ocean Battle system!
Me:
:MV1:
Hosting a private game jam...might have smthng to post soon if I can fix these dang parallaxes.
Oof it's been a while...well I'm back to stay!

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