Recent content by FoxesPaw

  1. FoxesPaw

    type error cannot read property 'setObject' of undefined

    Ah, sorry. I figured it out though. I did need to start a new game in test play. ^_^" Thank you a lot for the advise, though!
  2. FoxesPaw

    type error cannot read property 'setObject' of undefined

    Hello! I keep getting this error when I try to equip weapons, armor, etc. during testplay. I can't figure out what's going on and how to fix it. Attached is log at error occurrence. Please help.

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"Nightmares exist outside of logic and there's little fun to be had in explanations. They're antithetical to the poetry of fear. In a horror story the victim keeps asking why, but there can be no explanation and there shouldn't be one..." - Stephen King
I feel people seek explanation and demand it sometimes in games, but in the horror genre, well, maybe you shouldn't have one. Silent Hill 1 comes to mind...
Managed to implement QSprite.

Always double check your plugin order.


Finally! I've been puzzling over why it wasn't working for two days now. Turns out all of my calculations were correct, I just forgot to give some events hitboxes. :kaoswt: Now my randomly generated maps check for collision errors, and move stuff around in real time if they finds any. :LZSexcite:
Ami
--- OP Candy ---

Kids: Trick Or Treat!
Hero: Alright,here's the Candies (Give A Bunch Of Candy).
Kids: Thank you,Mister! (Running)
Hero: How cute they are…
F.Archer: Did you give them a OP Candy,accidently?
Hero: Huh?
Halloween, a day where kids are encouraged to take candy from strangers.

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