I've been working on a game where there's no combat, as there are some monsters to avoid (those default little slimes, yep)
I am trying to make it that if the player gets touched by it he needs to smash the button in order to escape. Maybe add a nice HUD graphics to it as to how...
So a friend of mine managed to animate a couple images. He sent me the animation in .mp4 and I converted it in .webm.
I can play the movie fine on the default engine but it does not allow me to do pretty much anything.
I tried MoviePicture.js by the fellow japanese developer...
Hey Caethyril! Thanks for your response.
I was experimenting with states as I had never used them before and I wanted to get a chance to experiment.
My problem with your approach, how will the player's movement speed return to normal afterwards? Only way I could think would be to exit the...
I am attempting to create a state that once inflicted will reduce your movement speed.
What happens is. (My game has no battles so I want the player to just make sure to avoid the enemies)
What I have done so far:
A event runs toward you after you alert it. If you get hit, you have 25%...