Fugama
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  • Not sure if you are still active here but you are a godsend.

    Iam a total Noob when it comes to Javascripting but your
    contribution on the Topic:
    https://forums.rpgmakerweb.com/index.php?threads/yep-auto-passive-states-and-yep-life-steal-percentage.70624/

    Has helped me sooooo much. It enabled me to make a State that only procs with a %-chance.

    You are awesome! Thanks so much!
    just finished DE'ing my wild hearthstone cards. 20570 dust, what should I make?
    Leysos
    Leysos
    Pirate Elemental Water Warrior
    Good day, beat SRD at chess and made progress on my bad VN learning project
    KayZaman
    KayZaman
    Who's SRD? SumRndmDde?
    Kyuukon
    Kyuukon
    "bad VN learning project" lol.
    • Like
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    Fugama
    Fugama
    SRD is in fact SumRndmDde. His Discord server is pretty good.

    And yeah, I'm learning the Ren'py engine which uses some kinda gross python thing so I'm trying to learn how it functions more.
    "//TODO: Ivan: investigate why is it working, what keeps Scene_Map from freeing stuff" is my favorite line in rpg_scenes
    Trihan
    Trihan
    Haha, I noticed that when I was doing Jump into Javascript. Loved it.
    Hudell
    Hudell
    Tbf Ivan is not the same person who wrote the code below the comment.
    Trihan
    Trihan
    Aww, that makes it so much less amusing.
    Happy Valentines everyone, if I could I'd take all of you out to a fancy dinner. ^_^
    Managed to fix the glitch, my Item Combination Combat plugin is ALMOST done and ready for release
    Everyone else unable to access any threads?
    Kes
    Kes
    It's everyone. Might be related to fixing the link problem. Everything off while they work on it.
    Kes
    Kes
    @Archeia is probably working on it now.
    • Like
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    Fugama
    Fugama
    Thanks for the update!
    So far the only issue I really have is that I'd rather the logo in the site corner lead to the forum home page instead.
    Yanfly's Draw Dark Rectangles code had been a life saver for displaying slots
    Well, I got the combat bit to work! You mix items together to generate skills in combat.
    yuF97nA.png
    The menu mixer aspect of the code works, now onto....the battle system *shiver*
    My friend wants a combat system based on combining DNA to create new effects instead of having skills.:kaodes:
    Bonkers
    Bonkers
    That's basically what breath of fire 3 did with the dragon main character
    • Like
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    Tai_MT
    Tai_MT
    Sounds like a version of the "Alchemy" system, where you combine Reagents to make your spells.
    • Like
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    Fugama
    Fugama
    Yeah, never coded a battle system before, but I'm working on getting everything together
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oddly enough, at this point... 3 major things have kept me from porting my project to MZ... animations, and that's mainly because they don't match the artstyle of my game. and two... I NEED a YED Sideview Battler like plugin and I have yet to see one. 3rd, I don't have the money for all the stuff I need plugin wise. and I already have it on MV... lol
Generally speaking, would there be interest in some form of tutorial regarding general project management? I see there are a lot of indie/self-taught devs around here, and looking back i feel like there was a lack of resources on how to properly manage a project that might take several years to finish
I've been working on some ABS team A.I. for 'A New Suburbia', and thought I'd share.

I'm generally quite please although the AI is a little grenade heavy right now :rolleyes: - Sneaking and stalking next! Please excuse the terrible map... it was just for ease of viewing!
Voting for the second round of the Map Madness Tournament is now live! Vote for your favorite in each matchup! https://forums.rpgmakerweb.com/index.php?forums/map-madness-2021-polls.187/
Just bought the Visustella All Waves bundle... Time to go IN!!

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