Recent content by Gabrepasta

  1. Gabrepasta

    Szyu's Crafting System

    I replaced all of the code, but that somehow causes the game to crash with the message "Cannot reach property *forEach' of null"
  2. Gabrepasta

    Szyu's Crafting System

    I just noticed something that confuses me. What is "Price" for? Given how money is in the crafting recipe with 'currency' I do not really understand its purpose
  3. Gabrepasta

    I can't get Bobstah's Custom Stats to work

    That is good to know! I changed the names and it's working now, thanks! The LTN plug-in I plan on using is LTN_ItemCategories, though that is not set in stone. The Core now (after correcting the names) crashes the game when I try to start a battle "Cannot read property 'battle' of undefined"...
  4. Gabrepasta

    I can't get Bobstah's Custom Stats to work

    I tested whether it works in a new game before testing it in a new project.
  5. Gabrepasta

    I can't get Bobstah's Custom Stats to work

    I am using Bobstah's Custom Stats plug-in for weapon stats, like the sharpness of a sword or the defense against cuts from certain armor. Unfortunately, the my game does not appear to actually read those stats. No matter what I do, no damage will be afflicted when using those stats. An example...
  6. Gabrepasta

    SRD_EquipCompareUpgrade and BOB_CustomStats compability issues

    I am using the EquipCompareUpgrade to customize the stats shown in the equip window. Some of these states I want to display are custom-stats created via BOB_CustomStats and are applied to weapons. The result of trying to display these custom stats is this (stat names are in german): As you...
  7. Gabrepasta

    [Solved] What is the "call" for Attackspeed?

    Thanks a lot!
  8. Gabrepasta

    [Solved] What is the "call" for Attackspeed?

    So, every parameter has a title you call it by. For Attack for example, you use "atk" in damage formula and script-calls. But what do I need to use if I want to call upon the Attackspeed stat that your equip weapons and armor apply? Say I need it to evaluate a variable.
  9. Gabrepasta

    [SOLVED] Poblem with SumRndmDde's "Equip Compare Upgrade" plug-in

    I completely missed that! Thank you!
  10. Gabrepasta

    [SOLVED] Poblem with SumRndmDde's "Equip Compare Upgrade" plug-in

    The script is supposed to help me make changes to the stats displayed in the equipment-window and how they are displayed. BUT if the plug-in is active, I get what is shown in the image (the text is German). As you can see, the window that is supposed to show the stats is just not there and I...
  11. Gabrepasta

    An Event that let's the players switch titles

    Using Hime's larger choice plug-in and Hime's hide choices plug-in I managed to (for now) set up something that works. Thanks for the tip^^
  12. Gabrepasta

    An Event that let's the players switch titles

    So here's the deal... The player is leveling up on a separate map, where you can choose between 3 different Power-Ups per level. These Power-Ups are "Strength", "Magic" and "Agility". Choose a power up and you get a buff on some stats and a variable will increase for that stat. Have the right...
  13. Gabrepasta

    If you think about it rationally, is it really that bad?

    If you think about it rationally, is it really that bad?

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Latest Profile Posts

Jatopian wrote on war40k's profile.
What did you find for your plugin request?
Progress on my game for RSE is almost done! I should be able to release it next week.
Pfft! If other people would stop replying to threads, I could DOMINATE the Latest Posts box!
After so many hours of debugging, losing data to crashes, and slight adjustments.
BlackJack now deals cards perfectly! Time to adjust the background and implement the game logic so you can actually play it.BlackJack.png

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