Recent content by GGZiron

  1. GGZiron

    GGZiron's Time system.

    Now my plugin have Add-on too, "Digital Clock". You can see more about it in the opening post.
  2. GGZiron

    RPG Maker MZ's issue with Party Actor 10

    If have to speculate why happens so, I think at some point, something sets the actor's id to text value. You obtain that value to your game variable, but it remains text, and then the tripple = brings false. Finding what causes it would be better fix than my fix above. Edit: No speculation, the...
  3. GGZiron

    RPG Maker MZ's issue with Party Actor 10

    A very quick fix is going line 9897 of objects plugin. The line there should be : result = value1 === value2; Replace it with: result = parseInt(value1) === value2; Should do the trick. I think that is engine bug Not Sure what causes it. And when exactly happen so. Edit: The replaced line...
  4. GGZiron

    GGZiron's Time system.

    Yes, I did put some thought, glad is noticed. I have some thingy with that, call it my personal little craziness :D. I listed the features my plugin offers. Is up to you how you can use those features, and how much you can achieve. Do you need more detailed description about some of them? I...
  5. GGZiron

    GGZiron's Time system.

    GGZiron's Time System version 1.1.0 + Add-on Engine: RPG Maker MZ Can it work for MV? Probably can, if the registered plugin commands are removed from the code and one sets timers only via script calls. But didn’t test myself, can’t guarantee it would work even then. And even if it work, would...
  6. GGZiron

    GGZiron's Minimap V.1.2.2

    Hello! First, thanks for the feedback! I am not a mod, but overheard necropost rule doesn't apply for script treads. If I am wrong, hope a mod would correct me. Will look on the compitability issue you mention when time permits :). Edit: Victor's shades are bound to Spriteset's instance...
  7. GGZiron

    Instantly stop BGS from playing?

    That should work. AudioManager.fadeOutBgm(0);// for BGM AudioManager.fadeOutBgs(0);// for BGS
  8. GGZiron

    How to make events move before they are seen

    Try with this: Works only for Falcao Pearl ABS Liquid v3 (should work, I mean, worked to my test). And my upper snippet is buggy even without Falcao, sorry for which. You need to add that code in your materials, after Falcao's antilag script (or after all his scripts). Then you will need to...
  9. GGZiron

    How to make events move before they are seen

    Not first page, but the active page. That was the idea, at least. Realised I missed some stuffs like updating when active page changes, for which I am sorry. Although it worked for me when is in first page(which was the active one).
  10. GGZiron

    How to make events move before they are seen

    There is actually a method in Game_Event that restricts the movement of events that are outside the visible area. Here is the method: def update_self_movement if near_the_screen? && @stop_count > stop_count_threshold case @move_type when 1; move_type_random when 2...
  11. GGZiron

    RMMZ RPG Maker MZ is now AVAILABLE!

    Same problem for me too.
  12. GGZiron

    RPG MAKER MZ PREORDERS LIVE!

    I preordered MZ!! Hope good things will come there, but if no, having fun with friendly engine is still better entertainment for me than playing some games. But now, got questions! I wouldn't even have it if I didn't read @Shaz post about it, but since I have two MV licenses now, can I really...
  13. GGZiron

    RPG MAKER MZ PREORDERS LIVE!

    It didn't show to me(forgot to login first). Then I did login and still didn't show to me. But now I see it, so is all good. Thank you!
  14. GGZiron

    RPG MAKER MZ PREORDERS LIVE!

    Got it from this site. Is in my orders list, just checked. Maybe should open tread somewhere else about it? Or pm someone?
  15. GGZiron

    RPG MAKER MZ PREORDERS LIVE!

    I am owner of MV, but I do not get the extra 10 % discount. Is there any trick for it?

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