Recent content by Goldschuss

  1. Goldschuss

    VisuStella Sample Project & MZ Core Plugins

    Heh, as I see it this is a pun. Hence my bet is that the conversion in question is the Event Chase Stealth! Edit: I just reread this. You said "these" conversions, so it must be in wave 5. oops >.>
  2. Goldschuss

    VisuStella Sample Project & MZ Core Plugins

    I'm glad to see that my idea found it's way to the team and had so many supporters! That said, does the total price stay at 100 from now on or will the cost increase as more waves are released?
  3. Goldschuss

    Shades of Battler, Animated (355), DragonBones (147)

    Some say a crazy gardnerer plants them on purpose to keep hordes from zombies away from his house
  4. Goldschuss

    A lesson I should've learned 5 years ago before starting my project.

    A lesson I should've learned 5 years ago before starting my project.
  5. Goldschuss

    What do you find missing in the MZ editor?

    Non-Transparent Sunglasses in the character generator. The one's in MV were so cool looking :s
  6. Goldschuss

    Shades of Battler, Animated (355), DragonBones (147)

    I have this thread on watch and follow you, shadow. Yet I haven't been notified, what is this?? Still, glad I checked in, hooray for some simple critters!
  7. Goldschuss

    VisuStella Sample Project & MZ Core Plugins

    While many Yanfly plugins were merged into one it's not always the case. In MV, Letter sounds were part of the Message Core Extension 1, so it's likely going to be a tier 2/3 plugin
  8. Goldschuss

    VisuStella Sample Project & MZ Core Plugins

    I also want to quickly chime in and mention, that Yanfly's Icon Generator is still the best tool around for making icon sheets. Not a plugin and not by VisuStella, but still something that should be known. I got the Demo of MZ today and I can confirm that every Icon Sheet, that is made for MV...
  9. Goldschuss

    VisuStella Sample Project & MZ Core Plugins

    I used to be a patr(e)on of Yanfly for 2 years in the RMMV days. After that incident, I thought he'd leave the RPG Maker community for sure, so I'm glad his plugins are slowly coming back, with lots of other prominent members on board! I don't have RMMZ or the plugins yet, but I saw some videos...
  10. Goldschuss

    Are you giving me **** for my post or how am I supposed to understand that meme? XD @The Stranger

    Are you giving me **** for my post or how am I supposed to understand that meme? XD @The Stranger
  11. Goldschuss

    Congratulations, fellow game creator! You made it to Friday!

    Congratulations, fellow game creator! You made it to Friday!
  12. Goldschuss

    Shades of Battler, Animated (355), DragonBones (147)

    It's cool that after years, you're still going with these
  13. Goldschuss

    RPG Maker MZ, Preview #3: Character Generator, Plugin Manager, Event: Plugin Command!

    Yes yes I know, it's not financially suitable. After all, RPG Maker MV is 5 years old already. But hey, the new assets, music and rtp stuff in general should the worth the new maker at least I know it was in MV.
  14. Goldschuss

    RPG Maker MZ, Preview #3: Character Generator, Plugin Manager, Event: Plugin Command!

    Was it necessary to make a new maker for this? Couldn't you have updated RPG Maker MV to include this functionality? It doesn't seem like anything groundbreaking, compared to the transition from Ace to MV..
  15. Goldschuss

    Pre-calculating damage

    @staf00 It does not work. React is the earliest step you can use "value" as a variable. While digging deeper into this, I found out that this is not a default variable provided by RPG Maker. This is actually a custom yanfly variable and in the documentation of the buffs & states core, he even...

Latest Threads

Latest Profile Posts

Oh wow, just got word the police are looking for an armed suspect within a 2 block radius of my office. Super glad I'm not there right now. :kaoswt:
Sheila Nagase

same caption as before. :3
"Be as honest as you possibly can as often as you can. It makes your lies much easier to believe."
Each new game means new ways to survive and you need to adapt when you have 10 different stores with lots of items for your adventure

Forum statistics

Threads
107,373
Messages
1,029,192
Members
139,471
Latest member
phslprj
Top