So sorry to hear about this. Often times it is easy to view a situation like this as a bad one. I lost a lot of progress on my new game, which was sad because I was very happy with how it turned out. In hindsight, I was able to rework and streamline a lot of systems, and I learned a very hard...
Hello all! I'm looking for the demo and plugin listed here, however the links are dead.
Does anyone happen to have a copy of the plugin and/or the demo that they could link to me? Thank you all so much!
I'm debating on what shop style I want in my game, and I was hoping to get some feedback.
So, in my game, the player will be collecting pieces of Furniture to decorate their room with. I'm stuck on 2 ideas.
A - Players purchase individual furniture they want, with rarer furniture being more...
Progress has been great for January - starting my new project, and made a lot of key design choices, and planting the seeds for systems to work on. I also managed to work on pixel art, which is inching me closer to creating my own add-ons.
My goal is to crate a project thread/release a demo for...
I've made a rudimentary prototype map for the first game with the MV RTP overworld tiling. I'm probably going to photoshop the crap out of it for parallax, but the prototype has given me new ideas about how I want to place dungeons in the game.
Did my first script call in an event! It's completely useless and just because I thought it'd be cute if looking at clocks in-game made the character say the real-world time, but it's fully functional scripting and I did it all by myself!