Like having a room where the player can choose to see the CG scenes/image sets for a scene. But with certains conditions like 'losing to 'x' enemy' then you unlock the scene, but if you lose, you don't have to start over completely the game.
Have you ever attempted to add a gallery viewer for 'CG' scenes? I want to make a gallery viewer for my own project.
I have the title command customizer SRD plugin. I added the command order, but when it comes to the command data, I don't know what to write for it because I don't understand...
What's the animation size area when you create an animation sheet? Like my guidelines in PS are 64x64. I've never done an animation sheet before. But here in my image I have one of the animation motion I want to use in MV but the sprites are way too small (64 x64) when I import my image in RMMV.
I've been wondering if anyone or many devs managed to make a successful Dragon Ball fan game in RPGmaker (non-commercial.)
What kind of battle system would you use if you made one? I've been thinking of making one myself but I don't have specific ideas about the battle system I would try to...
I've been trying to work on my own h-rpg alone but my project is a huge mess and I often want to quit. For many reasons:
My art is below average beginner, my writing is awful too (because I never really tried to write anything before) and even after almost a year it's still an 'alpha'. But there...
Would remaking this game be possible in RPGmaker? It's a card based game, but when I played it, it felt like an rpg at times though I never really got far into the game. I was never able to beat Gohan/Krillin vs the Ginyu-Goku/Jeice battle on Namek.
OOPS realized that's the...
I'd like to add a romance system in my rpg project. I know I should make use of Variables to be doing this, I've watched LvL Up Design video, but I'm wondering how could I add new menus to view the level of romance for certain romanceable NPCs?
Is it possible that from the RPGmaker MZ the Actor 3-4/SV Battler (the sort of White witch) is completely missing from RPGMAKER MZ trial? Because I'm looking in my folder for my test project it's not in it. So I was wondering if it was normal or not.
Custom slip rates and custom ailment durations for enemies really opens up the floodgates for status effect use. I can have Poison and Time Stop affect bosses without it breaking their balance! Finally, a healthy middle ground.
(Especially after I cooked up a thing that prevents you from re-applying deadly states more than once in specific occassions.)