Again my life has taken a turn to worse. :/
Was so happy, that I finally managed a lot of things and suddenly my mum collapsed a week ago and is still not much better. :'(
Somehow I think bad luck searches for me.
That's why I couldn't finish anything on my project, even that sounds kinda like lame excuses. (\ô/)
The level up system is way more complex, then I thought first.
Plus I need a lot of images... -.-'
Means tomorrow I need to paint a lot.
132 variables in use only for that.
Now you can slightly imagine, how big it is.
But after it's really essential for the gameplay, I need to do it first. On the skill level system I found a shortcome with MV, but might I find a way around it.
Even I worked 4 hours today, I only came to 70% finishing this complex system. (\ô/)
Finished 66% of my game to recreate and suddenly have a terrible downer again. Sometimes I think, I'm not strong enough for anything...
I wanted to finish at least one game in MV, VX Ace or XP, but somehow it's too hard for me...
The "dark cloud" swallows me and I can do nothing against it...
I can't tell more details, probably I said allready too much, sorry. :'( (\ô/)
Today was the best birthday since long.
Got a 50€ steam wallet and immediatly bought MV.
And after some thinking time I bought POP! Horror City, which is a really awesome Tileset, with a lot of extras. <3
Next up I completed Labyrinthine Dreams, which is a really nice game. Short but nice.
Only the grind for the last trading card is a bit annoying...
Completed it with 3 hours on timer, now I'm at 5 hours and still no trading card. -_-
Now I switched my project I posted here from VX Ace to MV, because of the simple fact, of way better mapping and character editor.
Another huge bonus for MV is, that it runs on 4K still with 60 FPS, where the old maker only crashed.
A topic update I will make, after I at least recreated the whole maps I allready implemented on my Ace project.
I really hope, that I can make a huge content update too and not only a remake of every map. (\ô/)
Probably starting a second early project post, were I would work on my horror game.
Sure I need to censor some parts out of it, because of the PG13 rating, but I can do that.
But one question is still there, what about bad language?
One person of the main actors curses a lot. Do I need to censor it too? (\ô/)
I am adamant about not having missable quests, which means having to write entirely new scenes at each plot progression that takes into account that time and events have passed since the quest could first be accepted while still having there be a quest to solve in the first place. It's worth every second.