Enemy Monsters that match the RTP Actors.
Especially ones that are unique and not homage/tribute: slime, goblin/orc, spider, snake, dragon.
try putting it under Yep battle core and Yep svenemies?
After that, make sure you start a new project and DO NOT use an old save file.
I keep the HUD hidden during battle normally, but I am thinking about using a time scale that reflects from the overworld map to the combat...
Worked perfectly. Thanks a lot.
will try these in the next few days. Thank both of you guys.
I would like to have a skill check for the presence of a state on the targeted enemy, then this occurs:
Damage from skill formula
if State is...
Thank you for taking time and care to write out your thoughts.
Rue definitely an interesting discussion. I would like someone to create a survey with 10 or so scaled questions. I would be very curious of our...
Found the line in the script, going to leave it here in case anyone else has this issue.
At line 1012:
See how the P and Y are cutoff, and that the Yellow letters are off-center?
Sadly "Name Box Buffer Y" moves the entire name box up or down. I am trying to move the contents of the Box Up. Thank you for trying to help...
In my project, the names are pushed too far down and get parts of the letters cut-off.
I would like to manually adjust the Y-Axis location, but I...
Separate names with a comma.